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  1. #201
    Player
    Endeleon's Avatar
    Join Date
    May 2015
    Location
    Eos
    Posts
    530
    Character
    Amethyst Loire
    World
    Faerie
    Main Class
    Paladin Lv 55
    NOOOO! That was so fun to finally beat it why would you want to make it easy!?
    (3)

  2. #202
    Player
    TankHunter678's Avatar
    Join Date
    May 2016
    Posts
    873
    Character
    Selena Zensh
    World
    Siren
    Main Class
    Machinist Lv 80
    Quote Originally Posted by RitsukoSonoda View Post
    You go into raid progression with the expectation already set that there is a high probability of wiping repeatedly. With an exp loss system you would just account for that in preparation or again be like that LS leader in FFXI we made delevel because he refused to get a buffer. And I'm quite serious. EVERY run in sky.
    You cant XP buffer in this game, which means the first death is a delevel back to 69 and failing to meet duty requirements.

    So deleveling in this game would kill the raiding scene pretty much instantly. You would get one pull and you better do mechanics flawlessly, healers have to be on point with healing, 0 messups allowed or you have to vote abandon and relevel.

    Deleveling would also drive people away from this game, it would incite even worse trolls who would force you to kick them or take the timer and leave otherwise they will try to drag you through as many wipes as they can.

    Which would make que times take even longer leading to people leaving because they cannot get anything done cause there are no people to play with. May as well put a stake through the heart of the game and throw it in the dumpster.

    Deleveling only works in games with massively high level caps where you can level grind yourself well over your progression content for gear. It does not work in games where the level cap is fixed and intended to be reached for playing content at that level.
    (6)

  3. #203
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,991
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    Steps of Faith deserved its nerf, so does this IMO. Also IMO, it's really just the meteor phase that needs to be adjusted; it does way too much damage and I've had many a group where the party could not survive past them because the healers just did not seem to have enough HP (which isn't helped by the fact you can't get any tome gear before beating this fight).

    You cant XP buffer in this game, which means the first death is a delevel back to 69 and failing to meet duty requirements.

    So deleveling in this game would kill the raiding scene pretty much instantly. You would get one pull and you better do mechanics flawlessly, healers have to be on point with healing, 0 messups allowed or you have to vote abandon and relevel.
    Obviously if EXP loss and deleveling were implemented in this game they would make it like FFXI: You can get EXP buffer into the next level which stops at 1 TNL.

    It wouldn't just be "die at anything ever = always instant level down." Let's be real, here.
    (0)
    Last edited by Fynlar; 08-30-2017 at 05:10 PM.

  4. #204
    Player
    Kleeya's Avatar
    Join Date
    Mar 2017
    Posts
    1,182
    Character
    Kleeya White
    World
    Shiva
    Main Class
    Machinist Lv 100
    If some people can not even handle the current RM as it is, i think you can stop talking about xp loss, deleveling and xp buffer right away. That would be way too hardcore, and quickly asked to be made easier or deleted from the game XD
    (2)

  5. #205
    Player
    Caitlinzulu's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    889
    Character
    Caitlin Seraphim
    World
    Shiva
    Main Class
    Archer Lv 100
    Delevel???? How about NO, never ever.
    I do agree its too hard as a gateway to the end of story. If it was a seperate trial then i would agree 100% it shouldnt be nerfed and you could even make it harder. But story should be free to be completed by everyone no matter what their skill level is.
    And rest asured RM will be nerfed, steps was nerfed too.
    (2)

  6. #206
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Kleeya View Post
    If some people can not even handle the current RM as it is, i think you can stop talking about xp loss, deleveling and xp buffer right away. That would be way too hardcore, and quickly asked to be made easier or deleted from the game XD
    Yeah, adding a deleveling/exp buffer system wouldn't do anything but frustrate the player base.
    (3)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  7. #207
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    No XP loss, that's why i quit FFXI. I got to 60, got my AF completed and then some yutz pulled Mushushu or however you spell that on my leveling party and I lost 4 hours of work. Instant rage and frustration and I could NOT bring myself to log back in, buy 59 gear AGAIN and do it all again. It didn't help I was a "sub optimal" job/race combo and partyfinding took HOURS.
    Punishing me for others mistakes and carelessness is right out. You're going to get nobody running DF because nobody wants to happen into a party with noobs and lose XP trying to teach them things. It's not conducive to the current partyfinding and content clearing systems of this game.
    (1)
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

  8. #208
    Player
    Zhamkyong's Avatar
    Join Date
    May 2015
    Posts
    282
    Character
    Nizbalial Vegalia
    World
    Phoenix
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Fynlar View Post
    Steps of Faith deserved its nerf, so does this IMO. Also IMO, it's really just the meteor phase that needs to be adjusted; it does way too much damage and I've had many a group where the party could not survive past them because the healers just did not seem to have enough HP (which isn't helped by the fact you can't get any tome gear before beating this fight).
    Steps of Faith was fine. You only needed to follow some mechanics and expecting everyone to play his own class with a minimum - normal understanding and willing to give it's part. Which in my opinion is the least I should expect of anyone willing to pay monthly sub game to play with in the first place. The problem it had it was that gated a entire expansion behind it.


    Quote Originally Posted by Fynlar View Post
    Obviously if EXP loss and deleveling were implemented in this game they would make it like FFXI: You can get EXP buffer into the next level which stops at 1 TNL.

    It wouldn't just be "die at anything ever = always instant level down." Let's be real, here.
    Having played XI I must say that delevel-Exp loss system wouldn't work in nowadays gaming experience. Too much frustrations, more if you die because of some else's fault as someone said above. But we DO need something, for example, like PotD where a party wipe can kick everyone out and lose progression.
    (0)

  9. #209
    Player
    Caitlinzulu's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    889
    Character
    Caitlin Seraphim
    World
    Shiva
    Main Class
    Archer Lv 100
    Quote Originally Posted by Zhamkyong View Post
    Having played XI I must say that delevel-Exp loss system wouldn't work in nowadays gaming experience. Too much frustrations, more if you die because of some else's fault as someone said above. But we DO need something, for example, like PotD where a party wipe can kick everyone out and lose progression.
    Can you imagine the flaming and anger you would get, if we had a wipe during a leveling roulette being kicked out as a dps because of healer failure? Losing the xp up till then?
    Qeue again for half an hour or more again, wasting the previous qeue and time spent in dungeon :O
    SE would lose either subs faster then a a bottomless swimingpool loses water or dutyfinder would be very very dead for leveling purposes
    (1)

  10. #210
    Player
    Laerune's Avatar
    Join Date
    Aug 2013
    Posts
    2,907
    Character
    Yu Zeneolsia
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    If SE made it so the difficulty of the content (leveling, normal dungeons etc) would gradually increase as the player levels up, then people would probably not have as much trouble clearing this fight as they are right now. Expecting players to experience very easy content then dropping something that is near extreme trial type of content, will only result in what we have right now.

    I dont think they should nerf it, but for the next expansion, I would advice SE to either increase the difficulty as the player levels up or keep the difficulty the same, what they did with Stormblood was not smart.
    (0)

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