They really need to drop all of this over complication they have with stats. They need to just make it a % modifier. For example, lets say 30% modifer. STR could be the modifier for the top end of damage and DEX for the low end. If your using a WS that seems to do 250-300 damage. if you added 50 STR (50 X .30 = 15) your damage now does 250-315 for said ability. if you add 50 DEX on top, the it would changes to 265-315. Thats my take on it, they just need a set % for all modifiers.