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  1. #1
    Player Andrien's Avatar
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    Andrien Bellcross
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    Quote Originally Posted by Mireille View Post
    I knew a lot of people in XI who didn't have any intention of ever trying for relic weapons. The fact that relic weapons existed as content didn't make them up and quit the game. They just did other things they wanted to do instead. I knew plenty of people who managed to get by without a Ridill, Red Pants, or Koenig and it didn't stop them from playing. The way your wording comes across it sounds like you think if they added long spawn timers for some NMs everyone would quit, and I don't think that's true. I wouldn't argue that all NMs should be long spawn timers, but the NMs that are long spawn should drop some very rare very good items.
    First of all I didn't say it'll make them quit. I'm saying its not fair to alienate that type of content. If somebody would like a chance at a king behemoth they should by all means get a shot at it. I explained my ideas in earlier post.

    Quote Originally Posted by Mireille View Post
    FF XI is also probably approaching the end of its service life. The fact they are opening the game up and letting more casual players to obtain the harder to get items is a reflection of that, and not a repudiation of long timers as an element of content.
    Wont take this part seriously because its not based on facts. I will say the reason was because those items turned obsolete. If it was true then every mmo would have followed the same root. You have to admit its a good change.

    whatever happens, happens. I'll still play regardless.
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    Last edited by Andrien; 01-01-2012 at 02:50 PM.

  2. #2
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    Mireille's Avatar
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    Mireille Celestine
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    Scholar Lv 60
    Quote Originally Posted by Andrien View Post
    Wont take this part seriously because its not based on facts. I will say the reason was because those items turned obsolete. If it was true then every mmo would have followed the same root. You have to admit its a good change.

    whatever happens, happens. I'll still play regardless.
    Not really quite sure how your statement here is any less an opinion than mine. In fact I would say that my feeling that XI is entering its final years of service is supported by the dwindling player population, and the hard cap represented by the PS2 hard drive limitation. At some point in the not too distant future development will cease, although they may do mergers and leave the servers up with no support for years to come. I expect we will see a third SE MMO launched prior to XI ending its development.

    As far as it being a good change that is a question of opinion. I liked camping the Kings the old way, and unlike a lot of people I didn't see bots around every corner. I'm sure some shells did bot, but they didn't always get the claim either. There was one shell on our server that was notorious for bot claims, and they even did it in abyssea on NMs that spawned every few minutes so short timers didn't exactly solve the problem.
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    Last edited by Mireille; 01-02-2012 at 06:07 AM. Reason: Grammar

  3. #3
    Player Andrien's Avatar
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    Andrien Bellcross
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    Quote Originally Posted by Mireille View Post
    Not really quite sure how your statement here is any less an opinion than mine. In fact I would say that my feeling that XI is entering its final years of service is supported by the dwindling player population, and the hard cap represented by the PS2 hard drive limitation. At some point in the not too distant future development will cease, although they may do mergers and leave the servers up with no support for years to come. I expect we will see a third SE MMO launched prior to XI ending its development.

    As far as it being a good change that is a question of opinion. I liked camping the Kings the old way, and unlike a lot of people I didn't see bots around every corner. I'm sure some shells did bot, but they didn't always get the claim either. There was one shell on our server that was notorious for bot claims, and they even did it in abyssea on NMs that spawned every few minutes so short timers didn't exactly solve the problem.
    I rather not compare opinions for an old mmo adapting to new standards, although your assumptions do have weight to them. I'd say we're both correct.

    I don't speak for the majority, I think most don't enjoy camping/waiting for hours for a pop, but there must be a fair compromise.
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  4. #4
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    Quote Originally Posted by Andrien View Post
    I rather not compare opinions for an old mmo adapting to new standards, although your assumptions do have weight to them. I'd say we're both correct.

    I don't speak for the majority, I think most don't enjoy camping/waiting for hours for a pop, but there must be a fair compromise.
    agree on the compromise

    9-12 hours(or 21-24) whatever it was in some of the older ones was a bit much

    3 minutes is too short


    a fair compromise woulda been lets say...10 minute windows every hour or so....

    i personaly woulda been happy with that(i hated the long old repops for those who dont realize it, they were too much to bother with, and instead of complaining like some people here do, i just refused to do them instead)

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