Results 1 to 10 of 117

Hybrid View

  1. #1
    Player
    Madruk's Avatar
    Join Date
    May 2011
    Posts
    379
    Character
    Madruk Darkrune
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    I'd much rather see tiered instance content with longer lockouts so we can actually get items vs. 10 stacks of dark matter. I played the camping overworld raid bosses for years as a top guild and while it's great for the top 1-2 guilds on the server, it sucks for everyone else. Trigger mobs are just a band-aid and if you're going to do that, why not just have it instanced in the first place. The only argument I can see for it is because it limits how many people you can take. The days of zerging bosses down are long gone.
    (1)

  2. #2
    Player
    SnickleWhiskers's Avatar
    Join Date
    Nov 2011
    Posts
    245
    Character
    Loridion Lenchvire
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Madruk View Post
    I'd much rather see tiered instance content with longer lockouts.
    I've played WoW it feels alot better watching yourself progress compared to saying "hey moogle died? ME NO NOT GET WEHPAWN!? MO NOT GUT WEFHSHPWN 90 MOAR DEFS!?(90 frickin kills and still nothing?)"
    (0)

Tags for this Thread