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  1. #1
    Player
    YakiaLisee's Avatar
    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    2
    Character
    Yaki'a Lisee
    World
    Coeurl
    Main Class
    Astrologian Lv 70

    New healer ideas?

    I recently saw the caster gear designs, and fell in love with the healer gear runner up that was designed from the skysteel manufacturer, and it made me think of a healer that uses alchemical potions/ gasses to heal with a weapon that's similar to a design of the healer in tf2. What are your thoughts on this and what healer would you like to see in the game?
    (0)

  2. #2
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    I'm still on the dancer train that uses steps, sambas, waltzes, and other dances to perform their abilities. I like the idea of them being a healer/ranged DPS using magical/aetherial chakrams as their primary weapon, and primary means to heal and deal damage.

    The way I envision it is the chakrams are thrown at the enemy to cause damage, while aetherial bursts of energy from these weapons are used to heal. The dances are pretty much straight utility that helps the dancers and/or their comrades, all while flowing smoothly to create this elegant and exquisite healing style.
    (5)

  3. #3
    Player
    YakiaLisee's Avatar
    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    2
    Character
    Yaki'a Lisee
    World
    Coeurl
    Main Class
    Astrologian Lv 70
    I like the chakram idea, and I would like to see dancer be brought in but I remember in a interview they said they wanted to play around with entirely new classes to FF, so I'm curious as to what they are planning.
    (1)

  4. #4
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    That would be interesting to see. I still think back to the initial reaction of the lady in red (sorry, I'm still doing HW stuff), and the excitement when people thought DNC was coming in. I think that reaction will be taken into consideration along with entirely new classes.

    There are actually still a ton of classes from previous FF titles that are not in this game. I wonder if they can come up with anything truly new that doesn't overlap in some way.
    (0)

  5. #5
    Player
    Maverick_Zero's Avatar
    Join Date
    Sep 2013
    Posts
    20
    Character
    Rev Andrayvus
    World
    Hyperion
    Main Class
    White Mage Lv 90

    Chemist class (please)

    Been brainstorming with a friend about a possible Chemist class, where the class gauge would work like a Ninja's mudras except with potions and a lot more combinations.

    Combine certain potions to make something that you can toss on the ground and make it explode to be a simple healing aoe on the floor like asylum.
    Combine another set of potions to give an HP leech buff that drains a certain % of the damage they deal into HP to heal themselves (you wanna heal yourself up and not die? better do more dps, buddy).
    Combine another set of ingredients to make a remedy to remove ailments.
    Combine another set to craft an ether to restore MP, or another set to craft an elixir that fully restores HP / MP (obviously this would be like a 5 minute cooldown maybe).
    Need to raise somebody? Better craft a phoenix down and use it on them.
    Craft a steroid potion and it increases a person's DPS but lowers their DEF.
    Craft another potion that removes GCD until you use 4 abilities or something.
    (2)

  6. #6
    Player Jhett_Magnum's Avatar
    Join Date
    Dec 2014
    Posts
    385
    Character
    Zanku Hado
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 70
    Definitely DNC. I'm curious as to how they'll add a melee healer.
    (0)

  7. #7
    Player
    Riyshn's Avatar
    Join Date
    Oct 2016
    Posts
    264
    Character
    Riyshn'a Nhise
    World
    Cactuar
    Main Class
    Dancer Lv 90
    This is more or less how I would handle Dancer, though I would probably like to see a "dash to target" effect on "Golden Bell".
    http://ffxivhomebrew.weebly.com/dancer.html
    (0)

  8. #8
    Player
    Tridus's Avatar
    Join Date
    Jun 2017
    Location
    The Goblet
    Posts
    1,510
    Character
    Cecelia Stormfeather
    World
    Cactuar
    Main Class
    White Mage Lv 90
    The real difficulty is coming up with something that plays mechanically differently than what we already have for healing, though. It doesn't matter what coat of paint you put on it if it boils down to exactly the same gameplay.
    (0)

  9. #9
    Player
    Anova's Avatar
    Join Date
    Oct 2011
    Posts
    861
    Character
    Deneb Algiedi
    World
    Leviathan
    Main Class
    Astrologian Lv 70
    I would consider looking at the Bravely Default series for ideas that SE might be putting around in their offices.

    Guardian seems an interesting take on a tank, possibly also acting as a blue mage by allowing you to possess nearby enemies or channeling the ghosts of specific enemies (and gaining monster abilities based off them).

    Other classes specializing in throwing weapons, like chakram or pilum, are also a possibility for ranged dps.
    I'm a big fan of the dancer concepts, but am uncertain whether it should be a melee healer or a ranged dps (like bard, who is also very heavily a support).

    I don't think we need another melee dps though.
    (0)

  10. #10
    Player
    Sarynth's Avatar
    Join Date
    Sep 2013
    Posts
    349
    Character
    Sarynth Midgard
    World
    Excalibur
    Main Class
    Summoner Lv 90
    Chemist seems interesting but I'd really like it for geomancer to be considered as the next healer. Take ffxi's geo and tweak it to healing with bubbles to provide buffs and or healing to the party.
    (0)

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