Page 1 of 5 1 2 3 ... LastLast
Results 1 to 10 of 42
  1. #1
    Player
    Nhisso's Avatar
    Join Date
    Jun 2017
    Posts
    116
    Character
    Jacob Nhisso
    World
    Midgardsormr
    Main Class
    Paladin Lv 61

    I know it shouldnt bother me but it does: no hammer weaps?

    At least let us have hammers for DRK or WAR and mace for PLD .
    INB4 but muh slashdamage.
    (4)

  2. #2
    Player FateAudax's Avatar
    Join Date
    Jan 2014
    Location
    Lakshmi's Bosom
    Posts
    211
    Character
    Empyreal Fate
    World
    Tonberry
    Main Class
    Bard Lv 70
    I'm more bothered that DRK has no Scythe weapon glamour.


    (10)

  3. #3
    Player
    Nhisso's Avatar
    Join Date
    Jun 2017
    Posts
    116
    Character
    Jacob Nhisso
    World
    Midgardsormr
    Main Class
    Paladin Lv 61
    Well now i hate my life because i didnt think of that and now that bothers me too lol.

    But seriously, where are mah hammers
    (1)

  4. #4
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    There's a .. Club for Drk? In PVP weapons I think.

    I would honestly switch my tank to WAR if I could use one of the giant Gunhammer weapons.


    and I would chop off my cat ears for a scythe skin =[
    (0)
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

  5. #5
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    Scythes would be tricky as they would probably require entirely new animations. On the other hand I could see them using the Axe animations for Hammers. I think the man issue is the issue with Slashing damage but technically they already have a metal club for DRKs so maybe that isn't as big a deal.

    I think one of the reasons they limit weapon options is that most Jobs are identified by their weapons and no jobs share weapons. Even SCH and SMN use different books. It allows them to have clear variations for Job identities.
    (3)

  6. #6
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,262
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Hammers and scythes actually are in the game - they're tools not weapons though (for BTN and BSM respectively), which is their original use after all (hammers and scythes being used in warfare was mostly due to peasant militias utilizing whatever they had to hand as weapons). So I dare say you probably will never see these as weapons in the game I'm afraid.

    Also the way the game's battle system is designed (the Armoury System), your class or Job is your weapon, a different weapon is a different class or Job. So that makes it even less likely you will see alternate weapon types on a specific class.
    (3)

  7. #7
    Player
    Nhisso's Avatar
    Join Date
    Jun 2017
    Posts
    116
    Character
    Jacob Nhisso
    World
    Midgardsormr
    Main Class
    Paladin Lv 61
    Quote Originally Posted by Enkidoh View Post
    Hammers and scythes actually are in the game - they're tools not weapons though (for BTN and BSM respectively), which is their original use after all (hammers and scythes being used in warfare was mostly due to peasant militias utilizing whatever they had to hand as weapons). So I dare say you probably will never see these as weapons in the game I'm afraid.

    Also the way the game's battle system is designed (the Armoury System), your class or Job is your weapon, a different weapon is a different class or Job. So that makes it even less likely you will see alternate weapon types on a specific class.
    Axes were too. Hammers and axes were once peasantry weapons. And arent axes used in tree chopping? As for armoury system, it shouldnt matter. Hammer instead of axe as a glamour should be fine then. Claws and fists arent really the same but monks get both. NIN has daggers as long as PLD swords.
    (1)

  8. #8
    Player
    Altena's Avatar
    Join Date
    Apr 2012
    Posts
    1,362
    Character
    Altena Trife
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Belhi View Post
    Scythes would be tricky as they would probably require entirely new animations. On the other hand I could see them using the Axe animations for Hammers. I think the man issue is the issue with Slashing damage but technically they already have a metal club for DRKs so maybe that isn't as big a deal.

    I think one of the reasons they limit weapon options is that most Jobs are identified by their weapons and no jobs share weapons. Even SCH and SMN use different books. It allows them to have clear variations for Job identities.
    Scythes would actually work perfectly fine for the DRK animations for the most part. There are a couple of animations that would look kind of strange but nothing all that crazy. Just add a small blade to the back of the Scythe and every slash would make sense.
    (1)

  9. #9
    Player
    ErryK's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    2,424
    Character
    Ethan Vayne
    World
    Ragnarok
    Main Class
    Sage Lv 100
    The Edda stuff features scythes for both DRK and WAR, however I don't know whether that'll be part of some bundle, or the weapons sold separately from the gear like what they did with the Heavensward gear.
    (2)



    Baby, tell me, what's your motive?

  10. #10
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    2,955
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Dark knights have two club options, one from PvP, and the other from the Gold Saucer. Every job that uses a 2-handed weapon will be able to get a scythe whenever the Edda glamour set that was datamined in 4.0(1?) becomes obtainable.
    (0)

Page 1 of 5 1 2 3 ... LastLast