Why have the two layers of RNG in the first place?
Throw out the 50% chance on crit, and just make it activate on crit.
Or eliminate the crit factor and make it a chance on any hit.
As long as it's not a chance on a chance.
Why have the two layers of RNG in the first place?
Throw out the 50% chance on crit, and just make it activate on crit.
Or eliminate the crit factor and make it a chance on any hit.
As long as it's not a chance on a chance.
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