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  1. #1
    Player
    mxllxr's Avatar
    Join Date
    Jul 2017
    Posts
    19
    Character
    Ginko Hohenheim
    World
    Phoenix
    Main Class
    Monk Lv 65
    Loving the input from the above posts, thanks a lot. Last question would be, outside of those Zerk IR windows and lining up CDs with other classes, should I use Onslaught on CD given what @Crater mentioned?
    (0)

  2. #2
    Player
    Umbeliel's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    155
    Character
    Viola Cruxis
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by mxllxr View Post
    Loving the input from the above posts, thanks a lot. Last question would be, outside of those Zerk IR windows and lining up CDs with other classes, should I use Onslaught on CD given what @Crater mentioned?
    Not on cooldown. Basically you'll wind up using it in two circumstances:

    1. Twice when Inner Release is up

    2. Depending on the fight you might use it twice in-between a berserk to level out your gauge before serk is back up. The reason for it is because you SHOULD be using Upheaval pretty much on cooldown(basically, if berserk has >10s left before it's back up, use it. The goal is to always upheaval during serk.), which will spend 20 gauge and throw your generation out of sync if left as is between serks- the extra 40 spent levels it back out. There's other ways to do the same thing, though, but I've never sat down to do the math on using two onslaughts versus throwing out an extra cleave.

    Both of these are, obviously, ignoring when you might use it for positioning. Which... isn't very common, but there's a lot of wiggle room to incorporate it as a part of point #2 since it's cd is only 15s(so you basically have a 15s window to throw it out at any given time). As a rule of thumb, you're aiming for 70~100 gauge on every berserk(I usually am at 70 or 80) and absolutely always 100 on every Inner Release, and in both cases you want to be using both as close to on cooldown as possible.

    Onslaught as is is... more or less fine, but I'd appreciate if the potency was raised a bit.
    (2)
    Last edited by Umbeliel; 08-24-2017 at 12:50 PM.

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