This trait has gotten a ton of backlash with how lame and not soo useful it is. Yall think they may actually take it out of the game come 4.1 and replace it?
Also, I wish MNKs had better animations...
This trait has gotten a ton of backlash with how lame and not soo useful it is. Yall think they may actually take it out of the game come 4.1 and replace it?
Also, I wish MNKs had better animations...
No, SE doesn't give a rip about monk. It's pretty apparent in their lack of thought into the class at pretty much every level.
They left in One Ilm Punch and Arm of the Destroyer after telling us they're going to reduce job bloat. Tackle mastery can sit with them in the never used corner and we can all have a laugh at SE jokes.
Last edited by Tigerlilley; 08-15-2017 at 01:46 PM.
Change One lim punch to Fracture.
Change Arm of destroyer to TOD.
Every Mnk is happy.
Successful tackle will change the tackle Button into Arm of the destroyer. They can even make it change to Arm or Fracture based on the distance covered and give both something unique. Suddenly the trait is worth something WITHOUT more bloat.
on 4.1? nope nope nope, i doubt they will change it/remove it until the next expansion
They should have change tackle mastery into Tornado kick mastery though.
Not comsumes any GL stacks but 90 or 120 cooldown.only available when you have 3 GL stacks.
Why not a backwards Tornado Kick?
Use it with 0 stacks --> grants 3 stacks but low damage
Use it with 1 stack --> grants 2 stacks, little higher damage
use it with 2 stacks --> grants 1 stacks, higher damage
use it with 3 stacks ---< grants no stack obviously but great damage!
I like this idea since it will take 4 more years before they considers lowering PB CD or making RoE less situational.
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