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  1. #81
    Player Snow_Princess's Avatar
    Join Date
    Sep 2016
    Posts
    701
    Character
    Princess Sakura
    World
    Balmung
    Main Class
    Summoner Lv 52
    Quote Originally Posted by Krotoan View Post
    People will complain no matter what is done. People complain when something is on the mogstation, people complain when something ISN'T available on the mogstation. People complained that housing was to expensive, people complain housing is too cheap. People complain that content is too difficult, people complain content is too easy.
    This is not an argument. People complain about EVERYTHING.

    Time gating is present to keep you from burning through all the content immediately and keep people playing longer. Buying craftable armor that isn't time gated anyway isn't circumventing this.
    Watching people defeat their own stance is so much fun <3
    Lets use the current game for example, For some jobs penta meld 320 is better then the 340, so how is this not "circumventing the time gating"? Basically this means, what we went though for 4.06, the content delta normal would be outdated content before you could even collect a body from it, for people buying a token to gear in full 320 and jumping in savage with their penta melded gear.

    Also seeing it does out perform some 340s for some jobs, where does that put creation gear as well? lul Or even worse, plex to buy the WT gear, those would get inflated up the rear if they released this.
    (1)

  2. #82
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,548
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 90
    I also wanted to add to this thread that I believe this sort of system is what we are going to get next. They already started going down this route with the cash shop and the addition of character boosting.

    There is a good chance, in my opinion, that we'll be seeing this next regardless of our feedback on the matter. This is Square Enix, we're talking about here and like all so called triple A game companies they'll never be satisfied with just some of the money, they want all of the money.
    (0)

  3. #83
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Snow_Princess View Post
    Watching people defeat their own stance is so much fun <3
    Lets use the current game for example, For some jobs penta meld 320 is better then the 340, so how is this not "circumventing the time gating"? Basically this means, what we went though for 4.06, the content delta normal would be outdated content before you could even collect a body from it, for people buying a token to gear in full 320 and jumping in savage with their penta melded gear.

    Also seeing it does out perform some 340s for some jobs, where does that put creation gear as well? lul Or even worse, plex to buy the WT gear, those would get inflated up the rear if they released this.
    Because by your own "gil is worthless" stance.. people in game can ALREADY buy themselves to that. There is nothing someone who is buying the gil can do that someone else who is just hoarding the gil can't do just as quickly.

    Not timegated.

    I'm not here to argue whether timegating is a good idea or not. I'm stating why it's there.
    (3)
    Last edited by Krotoan; 08-24-2017 at 05:26 PM.

  4. #84
    Player
    Celef's Avatar
    Join Date
    Dec 2013
    Posts
    2,581
    Character
    Aranie Crowley
    World
    Moogle
    Main Class
    Conjurer Lv 81
    Quote Originally Posted by Xatsh View Post
    This is basically legalized rmt. And I say no to the highest levels on this.

    I view ppl selling plex/WoW coin/The Archeage token things as being no different then those buying directly from RMT. It is literally the same thing without a risk to their account being hacked or credit card info stolen.

    I do not understand how ppl can be for a plex system and against RMT. It makes no sense at all.

    Yea it ruins illegal RMT... but all it is is making the Developers the RMT instead. Which is much worse in almost every way.

    If they do add it should be $30-40 for a 1 month sub token, really screw over ppl for going the RMT route.
    You can't destroy RMT, we've seen this so far so the best solution for SE is to "supervise" it. It's a battle they can't win
    (3)
    Quote Originally Posted by Watachy View Post
    C'était en fait SE qui survolait Ishgard sur une liasse de billets

    Quote Originally Posted by KaivaC View Post
    People don't know how to take criticism anymore, and bad play is rewarded with with a coddling mentality. Yes, this is a casual game for the most part - that doesn't mean people need to walk on eggshells in fear of getting reported for pointing out things. This whole 'please don't say anything even slightly negative' mentality that we seem to be going towards and the devs seemingly pushing towards it is creating a disturbing trend.

  5. #85
    Player
    Aylis's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    801
    Character
    Aylis Tessier
    World
    Balmung
    Main Class
    Scholar Lv 80
    Quote Originally Posted by RichardButte View Post
    But there's crafted raid gear which is either entry level or possibly above, and socketing materia makes a HUGE difference in your character's potency.
    As handy as those are, both are something I would never spend real money on. Just because those exist in the short term. If I have a whale moment on any form of currency or plex exchange, I want something that's going to be for the long term or permanent. I think everyone that spends money on exchange wants the same, so as to not feel like they're throwing money out the window. Unless its changed to where matiria can be desocketed and reused and over melding to max is always 100% chance in each socket. No sale for me. I have no problem throwing money earned in game at that system. If I'm spending real money though. I want something to keep.

    Same goes for currant crafted gear. With the games short gear life span it's a waste, more so specifically speaking as a non raider. The extra bonus really doesn't effect me. VS a game like Wildstar where I'm still wearing several pieces of tier 1 BoE raid dropped gear sold on auction house. Simply because that gear will get a long life use out of me.
    (0)
    Last edited by Aylis; 08-24-2017 at 09:30 PM. Reason: char limit

  6. #86
    Player
    Clicked's Avatar
    Join Date
    Aug 2013
    Posts
    206
    Character
    Edge Vice
    World
    Leviathan
    Main Class
    Arcanist Lv 83
    The only good counter-argument for this feature in this game is that crafted gear is not garbage and it's permanent (no full loot/gear destruction). This means if you can essentially buy the carrot on the stick and end up with not much to do in terms of gear progression unless you're a savage raider.

    That said, I think it would be a decent idea to be able to sell the job level boosting stuff so that people who have disposable gil but not a ton of disposable cash can have the opportunity to skip levels as well.
    (0)

  7. #87
    Player
    Aylis's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    801
    Character
    Aylis Tessier
    World
    Balmung
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Xatsh View Post

    I view ppl selling plex/WoW coin/The Archeage token things as being no different then those buying directly from RMT. It is literally the same thing without a risk to their account being hacked or credit card info stolen.

    I do not understand how ppl can be for a plex system and against RMT. It makes no sense at all.

    Yea it ruins illegal RMT... but all it is is making the Developers the RMT instead. Which is much worse in almost every way.
    The bolded and underlined bits explain exactly why those of us who don't mind nor care about a PLEX system in place and the exact RMT were against for the exact reasons.

    On the dev side of it is "here's the system, it's there if you wanna use it, we won't bother you"

    On the illegal side of it is "Were gonna spam your chat box with floods of advertisements 24/7 and annoy the hell out of you, were going to be disrupting your game play because we need gil to sell, and if you do buy from us were gonna load your computer with viruses, drain your bank account and steal your character(s), drain every gil we can (including what you just bought!) and turn you into an advertising zombie"

    That's the difference between the two.Dev designed RMT isn't intrusive and isn't a pest...it's just there...Illegal RMT is all intrusive, all annoying and reminds you constantly that it's there.

    *EDIT*
    More thoughts!

    If someone chooses to spend money for in game currency. That's fine, that's there choice. It's not my money and it doesn't effect me or my game play. That's why I support DEV created RMT. It lets people have there choice, safe and secure and most importantly, it has no effect on me or my game play. Illegal RMT on the other hand DOES effect me and my gameplay, because the constant flood of advertisements and chat spam alone is enough to drag me into it when I didn't make the choice to want to be involved in it.
    (2)
    Last edited by Aylis; 08-25-2017 at 12:45 AM.

  8. #88
    Player
    RichardButte's Avatar
    Join Date
    Mar 2011
    Posts
    1,107
    Character
    Richard Butte
    World
    Hyperion
    Main Class
    Machinist Lv 90
    To everyone insisting this won't work, let's put this in perspective...

    MMO developers who make billions of dollars developing and running MMOs came to the conclusion that the only way to truly defeat RMT is to offer their own system of RMT.

    RMTers spam us in game and try to hack into our accounts. RMTers are the primary reason we even HAVE two factor authentication.

    I promise: MMOs like WoW and EVE also have players who hoard loads of currency in-game, and not surprisingly, the plex systems didn't ruin those games, just like it won't ruin FFXIV.

    It never ceases to amaze me that people can somehow believe they know better than multi-billion dollar companies when it comes to solutions that are already working in games right now...

    Again, companies that make billions developing MMOs are already using the system you insist is going to destroy FFXIV.

    Let that sink in for a while...
    (2)
    Last edited by RichardButte; 08-25-2017 at 12:57 AM.

  9. #89
    Player Snow_Princess's Avatar
    Join Date
    Sep 2016
    Posts
    701
    Character
    Princess Sakura
    World
    Balmung
    Main Class
    Summoner Lv 52
    Quote Originally Posted by Krotoan View Post
    Because by your own "gil is worthless" stance.. people in game can ALREADY buy themselves to that. There is nothing someone who is buying the gil can do that someone else who is just hoarding the gil can't do just as quickly.
    Not timegated.

    I'm not here to argue whether timegating is a good idea or not. I'm stating why it's there.
    surely you realize it been illegal and the prices is a deterrent? I do not know what you are ultimately trying to show with this post though. I know the reasoning why the time gating is there, I was not asking why it was there. I was explaining why it makes no sense and why it would make even less sense with the plex system, along with making the econ issue worse.

    I am going to end this post with this idea. I do not know if you want to favor the plex system or not despite what I said, for those that do, well I will enjoy you giving people like me more power over the econ + free sub, but it will not be good for about 80% of the player base (anyone that doesn't keep buying /selling tokens and people dedicated to earning gil.

    Quote Originally Posted by RichardButte View Post
    To everyone insisting this won't work, let's put this in perspective...

    MMO developers who make billions of dollars developing and running MMOs came to the conclusion that the only way to truly defeat RMT is to offer their own system of RMT.

    RMTers spam us in game and try to hack into our accounts. RMTers are the primary reason we even HAVE two factor authentication.

    I promise: MMOs like WoW and EVE also have players who hoard loads of currency in-game, and not surprisingly, the plex systems didn't ruin those games, just like it won't ruin FFXIV.

    It never ceases to amaze me that people can somehow believe they know better than multi-billion dollar companies when it comes to solutions that are already working in games right now...

    Again, companies that make billions developing MMOs are already using the system you insist is going to destroy FFXIV.

    Let that sink in for a while...
    Those econs prob have an econ system that works, so plex isn't a big deal, here though it would make a bad econ worse, much worse. Do any of those MNO has a huge shortage in housing? from what people say here it is only a problem with FFXIV, and plex make it worse.
    (0)
    Last edited by Snow_Princess; 08-25-2017 at 01:01 AM.

  10. #90
    Player
    RichardButte's Avatar
    Join Date
    Mar 2011
    Posts
    1,107
    Character
    Richard Butte
    World
    Hyperion
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Snow_Princess View Post
    Those econs prob have an econ system that works
    WoW's economy is a gigantic joke, with gold hoarding that was so bad that the latest expansion added a 2,000,000 gold vanity mount just to try to get some of it out of the economy.

    Despite this, their plex tokens have consistently sold for ~50,000 gold.

    Your fears are unwarranted.
    (1)

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