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  1. #41
    Player
    RichardButte's Avatar
    Join Date
    Mar 2011
    Posts
    1,107
    Character
    Richard Butte
    World
    Hyperion
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Snow_Princess View Post
    Do other MNO's have a poor/ low activity econ? RIGHT NOW! with how our game encon works, having these tokens will not work.
    I made ~30 million gil in the 2 months after returning to the game, so I'm really not sure where you're getting the notion that the economy is "low activity".

    Also, if they want to add more gilsinks, all they need to do is add some obscenely expensive mounts/pets/glamour to the game.

    WoW did this by adding a spider mount that costs 2 million gold, and you had better believe that some people have bought them.

    And I'm still not convinced that gil is as devoid of value as you say it is when people do so much to get it.

    Hell, the fact that RMT barkers are barking by the aetheryte in every major city should be evidence enough that Plex WILL work: if they weren't making money doing that, they wouldn't be doing it.

    The RMT presence is a clear indicator that enough players currently want gil badly enough that they're willing to risk their account being banned to buy it. That says everything right there...
    (5)
    Last edited by RichardButte; 08-24-2017 at 01:21 AM.

  2. #42
    Player Snow_Princess's Avatar
    Join Date
    Sep 2016
    Posts
    701
    Character
    Princess Sakura
    World
    Balmung
    Main Class
    Summoner Lv 52
    Quote Originally Posted by RichardButte View Post
    I made ~30 million gil in the 2 months after returning to the game, so I'm really not sure where you're getting the notion that the economy is "low activity".Also, if they want to add more gilsinks, all they need to do is add some obscenely expensive mounts/pets/glamour to the game.

    WoW did this by adding a spider mount that costs 2 million gold, and you had better believe that some people have bought them.

    And I'm still not convinced that gil is as devoid of value as you say it is when people seem to still do so much to get it.

    Hell, the fact that RMT barkers are barking by the aetheryte in every major city should be evidence enough that Plex WILL work: if they weren't making money doing that, they wouldn't be doing it.

    The RMT presence is a clear indicator that enough players currently want gil badly enough that they're willing to risk their account being banned to buy it. That says everything right there...
    You made that money because of no competition because no one cares, since there is no reason to care. I explained this to you before. The individual able to make money =/= how good or bad the econ is. Also it is easier to have higher profit margins per sale then high pop servers only to reinforce what I am saying further. There is a reason why my server is called buyer friendly compared to others. Too many crafters/ not enough buyers = little activity. There is not enough buyers because you do not NEED to buy anything to progress,, outside world firsts.
    (2)
    Last edited by Snow_Princess; 08-24-2017 at 01:30 AM.

  3. #43
    Player
    Aldora's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,004
    Character
    C'rysta Zeith
    World
    Sargatanas
    Main Class
    Archer Lv 90
    This subject has been discussed several times in the past and every single one of them became quite heated at that. The main issue people have with this is the mindset behind it.

    One person says that that people will be able to buy game time with an in-game currency, so that they don't have to pay the subscription fee due to real life financial issues. Another person says that (s)he has so much in-game money, that they save spend it on buying game time through the market boards and save money. And finally another person says it's to battle RMT, by "legalizing" it through a token system like "Chronosphere/Plex/WoWTokens/etc".

    But, why are we in this situation to begin with? Because players buy in-game currencies by spending real money through RMT. As long as there are people buying in-game currency with real money, there will always be RMT around the corner who will make full use of that opportunity. But, “legalizing” it is not the way to go.

    RMT is a bannable offence and thus has to be punished. You buy gil? You suffer the consequence. Period.

    The only wish i have is that SE hunts them down faster. Have a GM stand in each zone of the game and the second they see an RMT shout or receives one through tell, let the ban hammer fly. They can even suspend them until the internal investigation of their illicit activities/RMT Advertising has concluded.

    RMT should not be tolerated and addressed with a firm hand. Not be “challenged” by introducing your own “Legal RMT”.

    But, make no mistake. I’m all for the opportunity to gift game time to friends or family, but not like this. If you want to gift game time, either buy a game time card for them, or have the ability to purchase game time through the Mog station, which then can be sent directly to the SE account of person you want it to be sent. The person would then receive either a real life e-mail saying that their game time has been extended for the amount which has been paid for, or the person would receive an untradeable and unsellable item in the Moogle Mail box which will extend their game time upon use.

    Game time should never be sold through in-game currency and the reason why is basically due to the question: “How much in-game currency do you think is game time worth?” Depending on who you ask, you will get a different answer every time.

    Even if SE sets a fixed price for the tokens on the Market boards, if we take the housing system into account, how many people would actually be able to afford these tokens? There’s a very big disparity between players when it comes to their virtual income. Top tier crafters tend to have a heck of a lot more Gil than someone who only runs battle content on a casual level. So, why would only a “select group of players” be able to purchase game time through in-game currencies?

    And if we turn this question around, if someone wants to get more Gil (to buy an in-game house or crafted raiding gear), they would be able to buy a Token and sell it on the Market boards. However, there are plenty of crafters who work for the Gil they earned. How would that be considered "fair" for the amount of time and effort the crafter has put into the game?

    Even though the money is only moving around, the financial disparity between players will only increase over time.

    This particular topic will always have 2 camps sitting at polar opposites of each other, who will never be able to agree with each other. I personally, am sitting at the camp that gives a firm “No” to a system that allows people buy game tokens which real money, which they can sell on the Market Boards for in-game currency. As well as allowing people to buy game-time with an in-game currency only.

    They only way i would agree with such a token system is when:
    • You can use it to buy Game Time for yourself through the MogStation, without needing to subscribe to the game. There are people who are having difficulties subscribing to this game, because their transaction keep getting denied their banks and they are forced to pay with “Crysta”. Or when people only want to play for 1 single month, without the hassle of starting and canceling a subscription. Make buying Game Time / Subscriptions easier for them.
    • You can use it to gift Game Time to friends and family through the MogStation. The person would then receive either a real life e-mail saying that their game time has been extended for the amount which has been paid for, or the person would receive an untradeable and unsellable item in the Moogle Mail box which will extend their game time upon use.

    That’s all i have to say about this topic.
    (2)
    Last edited by Aldora; 08-24-2017 at 01:35 AM.

  4. #44
    Player
    Vexander's Avatar
    Join Date
    Apr 2015
    Location
    Sharlyan
    Posts
    1,290
    Character
    Rin Black
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Aldora View Post
    And if we turn this question around, if someone wants to get more Gil (to buy an in-game house or crafted raiding gear), they would be able to buy a Token and sell it on the Market boards. However, there are plenty of crafters who work for the Gil they earned. How would that be considered "fair" for the amount of time and effort the crafter has put into the game?
    Because the Crafter could buy game time with that hard earned gil, and thus not have to expend their Real Life currency? I mean, honestly, in a way I feel like a Plex system would probably benefit a lot of the players who are in the regions about to be affected by the subscription price normalization. Brazil and the likes. A Plex system would at least give them the opportunity to continue playing if they could earn enough Gil to buy tokens.
    (6)

  5. #45
    Player
    Celef's Avatar
    Join Date
    Dec 2013
    Posts
    2,581
    Character
    Aranie Crowley
    World
    Moogle
    Main Class
    Conjurer Lv 81
    I would love such a system
    (3)
    Quote Originally Posted by Watachy View Post
    C'était en fait SE qui survolait Ishgard sur une liasse de billets

    Quote Originally Posted by KaivaC View Post
    People don't know how to take criticism anymore, and bad play is rewarded with with a coddling mentality. Yes, this is a casual game for the most part - that doesn't mean people need to walk on eggshells in fear of getting reported for pointing out things. This whole 'please don't say anything even slightly negative' mentality that we seem to be going towards and the devs seemingly pushing towards it is creating a disturbing trend.

  6. #46
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    All I'm hearing is a someone who doesn't want to pay for a sub trying to implement a system that would assist in not having to pay for a sub.
    (7)

  7. #47
    Player
    LittleSparrow's Avatar
    Join Date
    Jul 2017
    Location
    Gridania
    Posts
    274
    Character
    Lilora Sparrow
    World
    Moogle
    Main Class
    Astrologian Lv 70
    I support this.
    (3)

  8. #48
    Player
    AthenaSinclaire's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5
    Character
    Sinndra Sinclaire
    World
    Hyperion
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Aldora View Post
    RMT should not be tolerated and addressed with a firm hand. Not be “challenged” by introducing your own “Legal RMT”.
    It actually is, though.

    And introducing your own "legal" RMT is the only tactic that has proven to work time and time again with plenty of other MMOs (EVE, WoW, Wildstar, etc.)

    You can ban billions of RMT accounts and it won't change anything. RMT accounts are paid for with stolen credit card numbers.

    The ONLY WAY to stop RMT is to sate the demand for it yourself.

    Believe me when I say that MMO developers have been fighting RMT for decades and they all came to the same conclusion: Plex is the only thing that works.
    (7)

  9. #49
    Player
    uvuvwevwevweonyetenyevweugwemu's Avatar
    Join Date
    Dec 2016
    Posts
    408
    Character
    Pa Lin'guine
    World
    Siren
    Main Class
    Blue Mage Lv 60
    Because SE use mogstation for subscription services. If they put crysta to be bought with gils that means they can't sell
    other stuff like potions, glamours and more importantly handcrafted artworks. Not only game economy, but wreck their income too.
    Do other games sell as much/diverse as mogstation? Sub is only useful for maintaining the servers, they still have to outsourced/pay
    some talented people for content from something.

    edit:correct me if I'm wrong. free crysta is what OP wants, right?
    (0)
    Last edited by uvuvwevwevweonyetenyevweugwemu; 08-24-2017 at 03:23 AM.

  10. #50
    Player Snow_Princess's Avatar
    Join Date
    Sep 2016
    Posts
    701
    Character
    Princess Sakura
    World
    Balmung
    Main Class
    Summoner Lv 52
    Quote Originally Posted by uvuvwevwevweonyetenyevweugwemu View Post
    Because SE use mogstation for subscription services. If they put crysta to be bought with gils that means they can't sellother stuff like potions, glamours and more importantly handcrafted artworks. Not only game economy, but wreck their income too.
    Do other games sell as much/diverse as mogstation? Sub is only useful for maintaining the servers, they still have to outsourced/pay
    some talented people for content from something.

    edit:correct me if I'm wrong. free crysta is what OP wants, right?
    ???????????????????

    Does anyone else think this post makes no sense? what does having an ingame item to use to get sub time have to do with "crysta to be bought with gils"? Also what is the link to "crysta to be bought with gils" and "can't sellother stuff like potions, glamours and more importantly handcrafted artworks. " Even if they allowed someone buy crysta with gil, it has nothing to do with the other thing, though I do admit it would be nice to buy mog station stuff with gil since it is overpriced to hell.

    Last thing : no

    It works like this:
    I go mog station and buy a sub token (does not matter what means I buy it with)
    I get said item in moogle mail
    I sell it on MB, trade, exchange trade agreement for savage/mount deal, whatever
    Quote Originally Posted by uvuvwevwevweonyetenyevweugwemu View Post
    What exactly is it then? Because other than introducing a crysta-like currency, there is only straight buying with gils. Where else would you buy subscription?
    I edited, not reposing because of strict post limit, it is answered.
    (0)
    Last edited by Snow_Princess; 08-24-2017 at 03:35 AM.

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