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  1. #1
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    I don't really have an issue with the concept, but unlike other games where this system works I see absolutely zero incentive to actually SELL a sub token, given what little meaningful gil sinks we have in the game already. If players see nothing of substantial worth to buy with in-game currency, they won't sell tokens.

    Admittedly, this is just my personal viewpoint - I wouldn't object a token implementation on principle.
    (5)

  2. #2
    Player
    Vexander's Avatar
    Join Date
    Apr 2015
    Location
    Sharlyan
    Posts
    1,290
    Character
    Rin Black
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by loreleidiangelo View Post
    I don't really have an issue with the concept, but unlike other games where this system works I see absolutely zero incentive to actually SELL a sub token, given what little meaningful gil sinks we have in the game already. If players see nothing of substantial worth to buy with in-game currency, they won't sell tokens.

    Admittedly, this is just my personal viewpoint - I wouldn't object a token implementation on principle.
    Its not as though SE couldn't create in-game gil sinks either. New in-game content not directly related to the Mogstation is always in fairly high demand. Imagine if items from the Gold Saucer could be purchased with Gil instead of MGP? Or that Gil to MGP conversions were no longer limited? Well, someone with 10,000,000 Gil might really want that Fenrir Mount, having nothing better to do with their gil, and decide to convert it to MGP to get the mount. Those without the gil could continue to play the MGP games and challenge logs to slowly earn it.
    (2)