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  1. #1
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by frostmagemari View Post
    It's no different. If you can achieve the end result by paying gil into it, then it's the same between selling one commodity vs selling another.
    The gear you're buying with your gil doesn't care WHERE you got the gil, only that you have it.
    You're not throwing real money around to get an advantage in the game, you are putting up an item which is subject to the whims of the market. You might never sell your token because you're trying to get too much from it, or it could sell right away but you get near nothing out of it because you undervalued it.
    It is the same as selling any other item on the market.
    No it really isn't because to get any other item of worth on the market you need to PLAY THE GAME. You cant just buy that stuff with real money without breaking the Terms of Service which risks you getting permabanned. A Plex system in the current version of the game would mean that people could buy gear just short of the best available in the game currently with real money. That is Pay-to-Win. Such a system completely destroys the reward system in games.

    Tokens will always sell for plenty of gil because people like to play for free. The more likely outcome is that it will cause inflation in such gear because people selling tokens will be able to buy gear for more which will make it more difficult for players who aren't crafters but are playing the game for rewards to afford that gear.
    (0)

  2. #2
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
    Posts
    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Quote Originally Posted by frostmagemari View Post
    It's no different. If you can achieve the end result by paying gil into it, then it's the same between selling one commodity vs selling another.
    I just stopped in to say that this is the worst argument I've ever seen on this topic. Congratulations.
    Also PLEX is just sanctioned gil buying and should be avoided because it explicitly attaches a real money value to in-game items and makes things less fun. See: Diablo 3 on launch.
    (2)

  3. #3
    Player
    Vanitas's Avatar
    Join Date
    Aug 2013
    Location
    I wish I had a Girlfriend.
    Posts
    909
    Character
    Vanitas Olterian
    World
    Leviathan
    Main Class
    Dark Knight Lv 80
    I swear I thought the title read "flex" system at first. Yes we sure can /flex in this game.
    (0)

  4. #4
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    I know how markets work. I literally am studying economics in between posts here. There is more than enough gil in the market to have tokens are the very minimum selling for a million gil. More realistically, considering there are players with literally hundreds of millions of gil, they would be going for several million gil each. Further, because the tokens are a consumed commodity, people will keep buying them every month and as the price of the tokens goes up, those who play the market will look to generate more cash, particularly if the people who have sold tokens start increasing demand on the high value items like the high ilvl combat gear. These factors will put upward pressure on prices. Why? Because that is literally how it works in the real marketplace and that is a place where regulation is designed to control those factors.

    Your completely missing the point here. At the end of the day, this system will allow you to buy gear just short of the best available in a tier with real money. That is Play-to-Win. It fundamentally devalues alternative methods of gear progression. Could they spend it on something else? Sure. However that doesn't change the fact they can, and will, buy gear that only Savage raiding can out do with real money under such a system.

    The only way around this would be to change what high level crafters can make but that in turn will effect the reward value for the effort it takes to be a high level crafter.
    (3)

  5. #5
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Belhi View Post

    Your completely missing the point here. At the end of the day, this system will allow you to buy gear just short of the best available in a tier with real money. That is Play-to-Win. It fundamentally devalues alternative methods of gear progression. Could they spend it on something else? Sure. However that doesn't change the fact they can, and will, buy gear that only Savage raiding can out do with real money under such a system.

    .
    I'm still fuzzy on where "pay to win" is bad in a game where we're all working together? I understand it in a PVP setting (I know there's PVP in this game but as I understand it all applicable gear and progress wouldn't be affected by lots of gil) where if someone can buy a bigger better gun than you can then it feels unfair when they shoot you and your little f2p peashooter does nothing back. But ... we're fighting the bad guys together here, how does someone having their higher gear faster make it unfair for you?
    (2)
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

  6. #6
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    I also wanted to add to this thread that I believe this sort of system is what we are going to get next. They already started going down this route with the cash shop and the addition of character boosting.

    There is a good chance, in my opinion, that we'll be seeing this next regardless of our feedback on the matter. This is Square Enix, we're talking about here and like all so called triple A game companies they'll never be satisfied with just some of the money, they want all of the money.
    (0)

  7. #7
    Player
    Clicked's Avatar
    Join Date
    Aug 2013
    Posts
    206
    Character
    Edge Vice
    World
    Leviathan
    Main Class
    Arcanist Lv 83
    The only good counter-argument for this feature in this game is that crafted gear is not garbage and it's permanent (no full loot/gear destruction). This means if you can essentially buy the carrot on the stick and end up with not much to do in terms of gear progression unless you're a savage raider.

    That said, I think it would be a decent idea to be able to sell the job level boosting stuff so that people who have disposable gil but not a ton of disposable cash can have the opportunity to skip levels as well.
    (0)

  8. #8
    Player
    RichardButte's Avatar
    Join Date
    Mar 2011
    Posts
    1,107
    Character
    Richard Butte
    World
    Hyperion
    Main Class
    Machinist Lv 90
    To everyone insisting this won't work, let's put this in perspective...

    MMO developers who make billions of dollars developing and running MMOs came to the conclusion that the only way to truly defeat RMT is to offer their own system of RMT.

    RMTers spam us in game and try to hack into our accounts. RMTers are the primary reason we even HAVE two factor authentication.

    I promise: MMOs like WoW and EVE also have players who hoard loads of currency in-game, and not surprisingly, the plex systems didn't ruin those games, just like it won't ruin FFXIV.

    It never ceases to amaze me that people can somehow believe they know better than multi-billion dollar companies when it comes to solutions that are already working in games right now...

    Again, companies that make billions developing MMOs are already using the system you insist is going to destroy FFXIV.

    Let that sink in for a while...
    (2)
    Last edited by RichardButte; 08-25-2017 at 12:57 AM.

  9. #9
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by Naria View Post
    The dev team hasn't ever shown any interest in adding a plex system to XIV. It doesn't really seem to be something that the community is very interested in either, as the topic rarely comes up.
    I'd be interested.. use my in game gils to pay my sub. Especially cos til is largely worthless in the game. So if No could use it to sub I'd be all for it.
    (1)

  10. #10
    Player

    Join Date
    Jul 2014
    Location
    Ul'dah
    Posts
    262
    The only reason I'm against this is because gil is not a necessity, especially if you don't craft or gather. The average Joe player does not really need bags of gold to sustain themselves. The vast majority of battle content means you aren't using gil for anything but teleporting and repairing. Hell, the game even offers you materia on a plate.

    It's a good idea to combat botting and unsanctioned RMT, but the sort of people who would benefit from this... don't really seem to need it in the first place.
    (1)

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