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  1. #1
    Player
    DRKoftheAzure's Avatar
    Join Date
    Feb 2017
    Location
    Gridania and Ul'dah (because Ishgard not allowed to be starting city-state :c)
    Posts
    1,136
    Character
    Strea Leonhart
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100

    Tank role action complaint time

    Most abilities in Tank Role are re-skinned DRK abilities... so those should not be on role action as they pretty much mandatory... no matter the situation... abilities that don't make sense due to being previous DRK abilities are Interject, Low Blow, Reprisal, Rampart, and Anticipation... abilities that do make sense are Convalescence, Provoke, Awareness, Ultimatum, and Shirk... abilities that should be on tank role action are Foresight (which was the 20% Defense boost for 20 sec), Bloodbath, Mercy Stroke, and Fracture(but make it oGCD DoT), meaning they would need to make a 1 new role action that makes sense for ALL tanks to have or use a 3.xx PVP ability that was usable by all tanks as a role action... anyone who agrees please try keep it 10 pages max. don't want this thread to getting out of control... like DRK complaint threads...
    (0)

  2. #2
    Player ManuelBravo's Avatar
    Join Date
    Apr 2012
    Location
    Milpitas , CA
    Posts
    2,142
    Character
    Shinigami Zetta
    World
    Balmung
    Main Class
    Dragoon Lv 90
    hmmm you are aware that those changes were based on how often tanks use certain option and created some based on feed back. There are a lot of people who think they can tank, have their own style, and didn't use certain actions either out of ignorance or just didn't want to learn rotations. Even with new roles people still don't use them properly -.-/
    (1)
    Last edited by ManuelBravo; 08-23-2017 at 04:43 AM.

  3. #3
    Player
    MauvaisOeil's Avatar
    Join Date
    Mar 2017
    Posts
    297
    Character
    Jaghatai Dotharl
    World
    Ragnarok
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by ManuelBravo View Post
    hmmm you are aware that those changes were based on how often tanks use certain option and created some based on feed back. There are a lot of people who think they can tank, have their own style, and didn't use certain actions either out of ignorance or just didn't want to learn rotations. Even with new roles people still don't use them properly -.-/
    Still, they lack utility overall. They are more "Must have" you can hardly swap, especially not at will, because you will either have to take some of them for proper content, or be suboptimal :x.

    Choice only matter when choices are equally usefull, when some are underwhelming and some are mandatory, choices are just the illusion of ones.
    (2)

  4. #4
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by MauvaisOeil View Post
    Still, they lack utility overall. They are more "Must have" you can hardly swap, especially not at will, because you will either have to take some of them for proper content, or be suboptimal :x.

    Choice only matter when choices are equally usefull, when some are underwhelming and some are mandatory, choices are just the illusion of ones.
    To be fair, that does fit in with the rest of the game though.
    (0)

  5. #5
    Player
    Donjo's Avatar
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    Oct 2013
    Location
    Ul'dah
    Posts
    980
    Character
    A'lyhhia Tahz
    World
    Lamia
    Main Class
    Paladin Lv 80
    Well. First of all...

    4 Role Skills were taken directly from PLD. 2 were taken directly from DRK. 2 took away the silence on Spirits Within and the oGCD stuns from WAR/DRK. And 2 are brand new. It's PLD who lost the most skills to the Role system, not DRK.

    Anyways... exactly what are you trying to propose here? That Interject, Low Blow, Reprisal, Rampart, and Anticipation be outright replaced with Foresight, Bloodbath, Mercy Stroke, and Fracture? I don't think that would work. Mercy Stroke and Fracture, for one, would be instantly mandatory forever because they deal damage. This contradicts your complaint about some actions being mandatory. Rampart is outright better than Foresight; there's no point in swapping them.

    Yeah, some actions are seen as mandatory... but giving them to jobs this way is still a more elegant solution than having three different skills that do exactly the same thing.
    (8)

  6. #6
    Player
    Tanathya's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    659
    Character
    Selena Schwarz
    World
    Ragnarok
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Donjo View Post
    Well. First of all...

    4 Role Skills were taken directly from PLD. 2 were taken directly from DRK.
    Let's not pretend Rampart wasn't taken out of DRK the same way it was taken from PLD. The difference is that Rampart is much more generic than something called Shadowskin and they went with that, and Anticipation is obviously Dark Dance's cross-role equivalent. I don't know why they mentioned Interject since DRK never had a Silence move, but yeah, 4 skills were taken from DRK.
    (3)

  7. #7
    Player
    DRKoftheAzure's Avatar
    Join Date
    Feb 2017
    Location
    Gridania and Ul'dah (because Ishgard not allowed to be starting city-state :c)
    Posts
    1,136
    Character
    Strea Leonhart
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Tanathya View Post
    Let's not pretend Rampart wasn't taken out of DRK the same way it was taken from PLD. The difference is that Rampart is much more generic than something called Shadowskin and they went with that, and Anticipation is obviously Dark Dance's cross-role equivalent. I don't know why they mentioned Interject since DRK never had a Silence move, but yeah, 4 skills were taken from DRK.
    DRK did INT debuff combo which was WAY better than any silence due to magic damage and intruppting enemy abilities/spells was more PLDs thing than DRKs thing... also you need to have a really good eye to notice the animations or serious OCD to even notice the the animations on some role actions were originally from DRK abilities that got removed outright...
    (0)

  8. #8
    Player
    Tanathya's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    659
    Character
    Selena Schwarz
    World
    Ragnarok
    Main Class
    Samurai Lv 90
    Quote Originally Posted by DRKoftheAzure View Post
    DRK did INT debuff combo which was WAY better than any silence due to magic damage and intruppting enemy abilities/spells was more PLDs thing than DRKs thing... also you need to have a really good eye to notice the animations or serious OCD to even notice the the animations on some role actions were originally from DRK abilities that got removed outright...
    That's debatable, but that's not what was being discussed; DRK never had a silence move in FFXIV, and so Interject wasn't taken out of its toolkit.
    (1)

  9. #9
    Player
    Freyyy's Avatar
    Join Date
    Mar 2015
    Posts
    1,079
    Character
    Freyja Redgold
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Tanathya View Post
    That's debatable, but that's not what was being discussed; DRK never had a silence move in FFXIV, and so Interject wasn't taken out of its toolkit.
    I think he's talking solely about the animation (which is silly).

    Quote from the same person on another thread :

    Quote Originally Posted by DRKoftheAzure View Post
    Interject is a glaringly obvious eyesore which DRK won't unless they decided to experiment and realize it uses 3.xx Delirum animation

    Edit: For the post above, I'll just add that, role skills stole Reprisal and Low Blow, indeed, but they also butchered them. We can't really recover the Reprisal and the Low Blow we lost in 4.0. They share the name, the animation, and the basic function, but the mechanics tied to it and the DPS gain that they represented for DRK were completely annihilated. They're just mere shadows of what they were. So I'd say that we lost Reprisal and Low Blow, without being able to recover them. We lost them the same way we lost Scourge. Reprisal used to have 66% uptime and deal 210 potency of damage, and Low Blow used to be a 100 potency oGCD with a chance to reset its CD everytime you got a parry, which had an incredibly good synegy with Dark Dance, which we also lost. And you can't DA anticipation to get %evasion either btw, so it's also not Dark Dance. We've been completely robbed.
    (5)
    Last edited by Freyyy; 08-23-2017 at 09:37 PM.

  10. #10
    Player
    Donjo's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    980
    Character
    A'lyhhia Tahz
    World
    Lamia
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Tanathya View Post
    Let's not pretend Rampart wasn't taken out of DRK the same way it was taken from PLD. The difference is that Rampart is much more generic than something called Shadowskin and they went with that, and Anticipation is obviously Dark Dance's cross-role equivalent. I don't know why they mentioned Interject since DRK never had a Silence move, but yeah, 4 skills were taken from DRK.
    The two skills I was referring to as direct thefts were Reprisal and Anticipation. As for Rampart, I personally would have named it something distinct from anything the Tanks had in 3.X but that's neither here nor there. If we put suspiciously similar skills in the running, then we can say that role skills stole these from each job...

    PLD: Rampart, Conva, Awareness, Provoke, Interject(replaces Spirits Within silence)
    DRK: Shadowskin(replaced by Rampart), Reprisal, Anticipation(replaces Dark Dance), Low Blow(replaces DRK's identically named oGCD stun)
    WAR: Brutal Swing(replaced by Low Blow).

    Of course, this doesn't count the skills that are missing without role skill equivalents. So yeah, we could say DRK lost 4 but the same logic says PLD lost 5.

    As for why mention Interject, I wonder if OP was referring to the ability using Weaponskill Delirium's old animation?
    (1)

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