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  1. #1
    Player
    Ayer2015's Avatar
    Join Date
    Feb 2015
    Posts
    1,451
    Character
    Ayer Austen
    World
    Faerie
    Main Class
    Red Mage Lv 90

    The state of old content and ilv sync

    Now that we are a two expansions in, its a fair point in time to discuss the horrible state of ilv sync in old content. Currently roulettes are a total bore given how poorly our gear is scaled down. Given roulettes are a core pillar of end game content, this is a problem. Personally I am of the opinion all roulletes should be synced to a true minimum ilv by default in order to retain feel the original experience, and more importantly the fun.

    I'm curious how others feel about this situation.
    (4)

  2. #2
    Player
    Hrethnar's Avatar
    Join Date
    Aug 2013
    Posts
    12
    Character
    Daegbraena Berksyn
    World
    Goblin
    Main Class
    Gladiator Lv 60
    Having recently been graced by the experience of a pre-20 dungeon with 3 even-level people....nope. Killing stuff with the same 2 abilities and taking 5 minutes per fight is not my idea of fun.

    now if they could somehow let us keep all our abilities and scale them down properly....maybe.
    (20)

  3. #3
    Quote Originally Posted by Hrethnar View Post
    now if they could somehow let us keep all our abilities and scale them down properly....maybe.
    this is actually impossible if you really think about it. take one job and actually try to do it then compare to a new character in that dungeon for the first time.
    (2)

  4. #4
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Mirateski View Post
    It's hard enough to save some dungeons from people who willfully ignore mechanics without ilv sync. The thought of wiping to Liavinne in Tam Tara HM over and over because we scrape the gear requirement and nobody is stacking doesn't fill me with joy here.
    Just don't do any AoE attack in that boss fight and everything else should be fine.
    Quote Originally Posted by bswpayton View Post
    make it fun , What I do is pull large packs in leveling dungeons in get out of there in 15 to 20 mins , making it bored is pulling a pac at a time and taken 30 mins
    I hope you don't do that in Aurun Vale. I saw enough partys wiping there, because the tank thought he can just run to the first boss on the other side of the room.
    (2)
    Last edited by Felis; 08-23-2017 at 10:35 AM.

  5. #5
    Player
    Mirateski's Avatar
    Join Date
    Jun 2016
    Posts
    169
    Character
    Ar'telan Qin
    World
    Omega
    Main Class
    Fisher Lv 70
    Quote Originally Posted by Felis View Post
    Just don't do any AoE attack in that boss fight and everything else should be fine.
    I know that, the problem is trying to communicate to someone willfully ignoring party chat...

    At least at max ilv I can try and burn her fast enough that it doesn't matter so much.
    (0)

  6. #6
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Hrethnar View Post
    Having recently been graced by the experience of a pre-20 dungeon with 3 even-level people....nope. Killing stuff with the same 2 abilities and taking 5 minutes per fight is not my idea of fun.

    now if they could somehow let us keep all our abilities and scale them down properly....maybe.
    This is impossible to balance as low lvl dungeons are designed for classes with limited abilities. Keeping all your high lvl abilities even with low lvl stats could very easily trivialise dungeons which would make them even more boring.

    Furthermore allowing high lvl classes to keep all their abilities at low lvl would make new players feel their contribution matters little.
    (0)

  7. #7
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Put up partyfinder. Select minimum ilvl, profit
    (5)

  8. #8
    Player
    Paladinleeds's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    2,210
    Character
    Nomfur Farredzasyn
    World
    Omega
    Main Class
    White Mage Lv 100
    It would have to be added to the duty by default. And running duties over and over again at minimum ilvl wouldn't be fun. It would just be a dragged out chore for most players.

    Quote Originally Posted by Valkyrie_Lenneth View Post
    Put up partyfinder. Select minimum ilvl, profit
    Just one problem with that...

    Applies to all roulettes too
    (0)
    Last edited by Paladinleeds; 08-23-2017 at 04:41 AM.
    White Mage ~ Scholar ~ Paladin
    Quote Originally Posted by Spiroglyph View Post
    Boi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing

    As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.

  9. #9
    Player
    Mirateski's Avatar
    Join Date
    Jun 2016
    Posts
    169
    Character
    Ar'telan Qin
    World
    Omega
    Main Class
    Fisher Lv 70
    It's hard enough to save some dungeons from people who willfully ignore mechanics without ilv sync. The thought of wiping to Liavinne in Tam Tara HM over and over because we scrape the gear requirement and nobody is stacking doesn't fill me with joy here.
    (3)

  10. #10
    Player
    Ayer2015's Avatar
    Join Date
    Feb 2015
    Posts
    1,451
    Character
    Ayer Austen
    World
    Faerie
    Main Class
    Red Mage Lv 90
    I didn't find any of the dungeons to be particularly difficult when they were initially released. Though they were at least somewhat engaging, compared to now running a leveling or 50/60 roulette.
    (1)

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