Phew... Hi all,
I spent some time to did a series test... which I should done something earlier so I won't waste such amount of the time. (I should do my 'naked' damage first)
I think this whole test says: Archer's damage need to be effective at certain distance.
By the way, now I see this test is completely garbage so read further if you want to know why. Otherwise stop here.
Here is why:
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In this test, the objects are L50 Black Wolves.
What I did is:
1. getting basic gear on me which + nothing to dex, str, pie (except Felt Bracers).
2. Charge Barrage >light shot wolves (usually max distance)
3. getting 1000 tp and pop my heavy shot
4. after battle, readying my chat log and key into my excel, filter out light shot critical amount.
Here is the new google doc
Discussion:
1. If you read above damage average, I have 2 separated parts. One is 85 trials average, one is first 60 trials average (yellow highlight). From there you can see in this method, even I did another 50 or more, the average should be around that number. So quantity of the trials shouldn't be that matter (if the test method is valid, I expect to see more difference. So it shouldn't be matter for comparison purpose.)
2. I really can't explain why there is no difference on heavy shot averages between dex+44 and pie+2 ('naked' situation for my test. I rather have slightly bigger pie than -4 from taking off my Felt Bracers. I don't have time to prepare another no-melded one ^^So, I suspect it's due to I didn't keep 8 yalms between wolf and me. Otherwise, I really can't explain it. If this is true, it makes my previous test garbage too because the eye is flowing around randomly and I didn't take my 'naked' damage down. This will force me to find a better target if I want to do the test solo.
3. position of the enemies. The wolves is moving randomly, so even my barraged light shot can't hit the wolves from same angle same distance every time. If the distance influence heavy shot is valid, that make my light shot result questionable too.
4. Which number to exclude, which to include. If you reading my data carefully, there are some critical damage I excluded which is ie 280. However, there are some normal damage is 270 and it didn't say it's critical damage. So, if I included critical values to my data set, then I really need to do a 1000+ trials each situation, if not, why do I included 270? It's a good question to discuss... ^^:
5. Misses. With dex I certainly can see I have more reminding hp in the end of my test for each wolf. These are causes by the misses. However, how do you calculate misses into equation? using dps? then do you need to put the button-smashing rate into the equations? (Also, don't know why many of you think I'm pro str. I'm going to use my att gloves...)
/sigh why am I get involves=d to this...
/waiting for the "far more significant" data...


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So, I suspect it's due to I didn't keep 8 yalms between wolf and me. Otherwise, I really can't explain it. If this is true, it makes my previous test garbage too because the eye is flowing around randomly and I didn't take my 'naked' damage down. This will force me to find a better target if I want to do the test solo.
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