What if we got more party support abilities through our turrets, but separate from Hypercharge? I never liked how increased vulnerability was linked to the turret's increased rate of fire, but Dismantle was a completely separate oGCD. Might be better if They were separated and Dismantle was incorporated into a turret ability.

And, other than stifling dps, I don't understand why we can't deploy our other turret while one is "being repaired" after an Overdrive. Maybe make the repair longer, but allow the other turret to be deployed?