so, eventually we may be setting foot within the enemy territory in expansions to come, and i dont think we are going to have many friends within that area.
so with the addition of literally every mob in this expansion being aggressive (as the devs have done so far), what would make the unknown Garlean land feel like we are actually within enemy territory and how would it be different from simply aggroing a specific mob?
i think it would be interesting to add a law enforcement mechanic within certain areas in the expansion. roughly the same as any others, killing a certain number or pretty much aggroing a high ranked garlean soldier mob would spawn more soldiers consistently until the player would either escape, find a hiding place, kill even more garlean soldiers, or reach an ally settlement.