Just a weird frustration I have, but I'm probably not the only one considering it is Final Fantasy.

If you try to talk to an NPC when they have a single subquest available it immediately pulls up the quest window. This means that if you are on a subquest for something nearby that changes their dialogue you're unable to see that dialogue change.

If an NPC has two subquests available a window comes up to select which chat option to read, but if they only have one subquest available the window does not appear. This includes NPC's that have multiple sidequests, so some dialogue can be unseeable because the NPC you're doing the quest for is unable to be spoken to without accepting another quest.

Please add an option in settings to always make that window appear, especially as an option for NPC's with quests available. Pics included.

http://imgur.com/a/pKCLC