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  1. #11
    Player
    Nowakii's Avatar
    Join Date
    May 2017
    Posts
    78
    Character
    Nowaki Yoko
    World
    Lamia
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Kwoon View Post
    Bole- Well.. Tank. Would let me dps more and conserve mp in higher difficulty content like EXs and Savage
    Balance- Dps, whoever's doing the most.
    Arrow- I love this on my Bard, but I heard most melee dps and BLMs don't like it lol
    Spear- also love this on my bard. This will always go to the bard in the party, or the hard hitting dps if there isn't one.
    Ewer- Me. Always me. Maybe a co-healer. But no really, me.
    Spire- Melee dps, orrrr RR fodder? Don't think I've ever seen an AST use this on me (and even with my own TP regens, in dungeons TP hits 0 quick depending on which song I'm in, Army's especially) so I'm guessing this has to be the one to sacrifice. Now that I think about it... probably the ewer too since you most likely wouldn't need it unless you're just spamming the mana guzzlers.

    Its quite different for 4 man content than 8 man, on 8 man your main prior is to use aoe version of balance and Spear, you should only be casting single target cards if you dont have aoe RR and you already have a card under spread, on 4 man single target cards work the best.

    For bole, yes the tank, but only if you do not have an aoe RR and you already redrawed, is not really a card worth casting otherwise, balance yeah just top dps, spear on bard always, Ewer to make get Aoe RR unless you really need that mp for emergencies like you just had to cast many ress, or you just died and your LD is on cd, most of the time Ewer goes to RR, Spire same RR always is the most useless card atm is never worth casting on anyone since TP problems are long gone.
    How can you say BLM dont like arrow? they would sleep with you only to get arrow out from you, basic rule, Arrow always goes to the BLM, if there's none, pick whatever caster you have.
    (0)

  2. #12
    Player
    paoweeotter's Avatar
    Join Date
    Apr 2016
    Location
    CA
    Posts
    149
    Character
    Paowee Otter
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    always use lucid dreaming and celestial opposition together for massive MP regen. they have the same cooldown

    pulling off diurnal aspected Helios plus aspected benefic on tank then aoe balance with collective unconscious hot followed ny lucid dreaming then celestial opposition feels good when used right
    (0)

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