
Originally Posted by
LineageRazor
My expectations for Eureka are pretty low. I know that it is intended to be the medium for advancing the Stormblood relic weapon - and I also know that the previous relic grinds were simply too magnificent a resource for SE to simply pass them by. However things turn out in Eureka, I'm pretty convinced that enormous amounts of grinding of low level content will be required. Still, I suppose it's best to wait and see. Maybe SE will have something clever in addition to the massive grind.
I find it very odd when people say this, because it's simply not true. FFXI gear was not at all like equipment in FFXIV; there were many pieces of gear that were viable WELL beyond their level. Heck, there were choice pieces of level 10 equipment that weren't out-of-place on a level 75 player! The top-of-the-line gear at 75; Salvage, Abjuration, and so on, were still great pieces to have at 99. You'd still be macroing in bits of Hecatomb gear for weaponskills no matter what junk you'd managed to scrape together in Abyssea, because the STR and Acc on the stuff was still leagues ahead. RDM's Pimp Hat took a long, long time to replace, as well. Those are only a few of many, many examples.
It wasn't until Seekers of Adoulin that the stuff actually started to become obsolete. That was the point at which the game started to introduce item levels, and the stat boosts from that by necessity blew anything 99 and below away. It is the point at which gear in that game became almost as boring as gear in this game. It's also the point at which SE introduced and began to flesh out a glamour system, basically the only good reason to bother with lower level gear from that point onwards.
But, no - pre-Abyssea gear was still powerful and useful, even with all the higher level gear Abyssea tossed at us.