The idea of having different kinds of magic with different effects is nice, but lets not forget different mobs have different weaknesses and our spells should function properly when we cast a spell that is strong to a specific enemy.

They left us with only Thunder as a main damaging spell, but what if youre fighting a mob that is weak to fire and surrounded by other mobs, but damn you can fast fire coz its an aoe spell.

or trying to fight a mob that is weak to ice but cant cast blizzard because all it does is very minor damage and stuns the enemy.

Its a nice idea to have spells with different effects but they should have each spell strong on it own to fight enemies with different elemental weaknesses and they should leave the option to select AOE or Single target as before, its not fun to use one spell the entire time for exping or farming or doing anything that doesnt need any strategy or CC