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Thread: Dissidia NT

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  1. #11
    Player
    Lyrai_Celestine's Avatar
    Join Date
    Jul 2017
    Posts
    131
    Character
    Lyrai Celestine
    World
    Sargatanas
    Main Class
    Paladin Lv 70
    Thancred or Yugiri. This is because he appeared in DFF Opera Omnia and he could be made distinct to Zidane with a more Ninja-esque skillset than Zidane's Thief + Genome skillset. Zenos, imo is not really a good idea because of Sephiroth taking his spot of "Heavy Samurai", essentially. Gaius seems ok but his character isn't deep enough to be declared a possible DFF character. It's possible that Gaius hasn't fought with his full strength, or is just weak because he relies too much on the Ultima Weapon rather than his own.


    Possibly the only other person I can think of giving a chance is Alisaie as a Red Mage. Here are her statistics:

    A shoot character who can rush in and fence with a Rapier and cast from afar while giving Embolden to every party members. She is slow at casting spells which hits hard, but will always proc Dualcast. She also has a balance gauge, You'll enchant your melee attacks with at least 25 White/Black gauge. Monomachy is applied to every melee hit for 10/20 seconds for only Alisaie that increases damage dealt and decreases damage taken by 15%.

    Bravery Attacks:
    Neutral Ground: Jolt (1 second cast, fast projectile, If hit, will grant you 12.5 Black & White gauge)
    Forward Ground: Riposte (If Enchanted, does more damage and knocks back further, and applies Monomachy)
    Backwards Ground: Verfire / Verstone (2 second cast. Verstone when held. Both shoot fast projectiles. When hit, Verfire will deal DoT to bravery, while Verstone will apply a -DEF debuff. Each hit granting 25 Black / White gauge)

    Neutral Aerial: Impact or Scatter (1 second cast. Charges up for 1 second at a certain location before exploding. Long range.)
    Forward Aerial: Redoublement (Lunges and stabs the enemy rapidly before knocking them back. If Enchanted, does more thrusts and applies Monomachy)
    Backwards Aerial: Verthunder / Veraero (2 second cast. Veraero when held. Verthunder places down a trap of lightning bolts, while Veraero throws a medium-speed moving projectile that explodes into multiple hits like Aero II)

    HP Attacks:
    Verholy: Laser Satellite type attack that shoots down a laser beam at a medium AoE after 1 second. Has a telegraph. AoE is much larger when used at 100 White gauge, and consumes all of its gauge.

    Attaque Au Fer: A lunge attack that connects into a combo, ending with a slam to the ground that deals HP damage. Good for wall rush. Consumes all Black & White gauge, which will increase damage up to 50% at full gauge, making it the most bravery damaging HP attack.

    Parry: Puts her blade in position for a counter attack for half a second. If it succeeds, Alisaie will assault the victim with a flurry of stabs. All or nothing. High risk, high reward. With 50 Black & White gauge, it will apply a stun for 5 seconds when successful. If it whiffs, it will be gone.
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    Last edited by Lyrai_Celestine; 08-21-2017 at 02:27 PM.