Results 1 to 10 of 24

Hybrid View

  1. #1
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Remedi View Post
    They did better make so they can remember it
    There's this from live letter XXXV...

    http://forum.square-enix.com/ffxiv/t...285-18-2017%29

    Q&A
    0:22:55
    Q: I would like to know the details of the house moving system! I would appreciate if you could let us know how the feature works and the steps required.
    A: In Stormblood, we will introduce a new housing area called Shirogane. Players will not be able to purchase housing at the launch of 4.0; however, they will be able to visit the housing area. The moving feature will be implemented at the same timing that the housing plots become available for purchase. Additionally, players will be able to purchase an apartment in Shirogane as well.

    As for the feature itself, the steps in which the players need to take is pretty simple. When accessing the sign board of the plot to purchase, players will be presented with an option to move, so they will just need to select that option. You will then be required to purchase the land.

    When moving, all the existing outdoor and indoor furnishings will be stored into a new storage space of the newly purchased house. It would be possible to retain the original housing layout; however, when moving to a different sized plot would cause the placement to be different. Therefore, we decided to take this approach.

    The moving feature will transfer the personal chambers, company chest, company workshop, and airship voyage status, as well as the chocobo stables.

    0:26:21
    Q: Is the timing for purchasing plots in Shirogane the same for free companies and individuals?
    A: We are currently in the middle of investigating how much of the population owns housing, so this hasn't been decided yet. We will look into this a bit more before making a decision.
    This confirms that moving will be as simple as selecting to move prior to purchasing the plot and that moving to a new house does not restrict you to the same size of plot. It also explains how all the contents of the FC house will be moved as well.
    (4)
    Last edited by Kosmos992k; 08-19-2017 at 04:22 AM.

  2. #2
    Player
    RichardButte's Avatar
    Join Date
    Mar 2011
    Posts
    1,107
    Character
    Richard Butte
    World
    Hyperion
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Kosmos992k View Post
    This confirms that moving will be as simple as selecting to move prior to purchasing the plot and that moving to a new house does not restrict you to the same size of plot. It also explains how all the contents of the FC house will be moved as well.
    ...And yet it fails to address the main point of this thread: I'm certain that part of the moving process involves the same code that handles the act of relinquishing a plot of land, which you cannot do if someone is currently inside your house.

    Look, there are plenty of good reasons to add the requested feature, from relinquishing a housing plot to having someone inside the house who you don't want in there for whatever reason.

    Why even argue against the ability to eject players from your house if you so choose...?
    (3)

  3. #3
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by RichardButte View Post
    Why even argue against the ability to eject players from your house if you so choose...?
    Why indeed, since I did not argue against it.

    As Remedi suggested lock your house down at the maintenance that will precede the housing being opened. Notify your members that at such and such a time on such and such a date the house will be set for no entry until after the move.

    Suggesting a course of action and reminding people of the move system does not in any way argue against the suggestion that you're making. I would suggest that you stop to think since your current approach will drive away support rather than attract it.
    (2)

  4. #4
    Player
    RichardButte's Avatar
    Join Date
    Mar 2011
    Posts
    1,107
    Character
    Richard Butte
    World
    Hyperion
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Kosmos992k View Post
    Why indeed, since I did not argue against it.
    You presented the aforementioned letter as if it were a solution to the issues outlined in the OP. Since it doesn't offer a solution, I'm still not sure why you did that.

    Yes, there are temporary solutions that would help in the move, but these solutions are only viable A) if players realize this is an issue, which I'm guessing the majority don't because they've never relinquished land before and B) they know in advance when a move will happen, which is not something that players can always know.

    For example, what happened to this person:
    http://forum.square-enix.com/ffxiv/t...-private-house

    Though they were able to get the person back in time to get the plot, the plot could've just as easily been bought out from under them.
    (1)

  5. #5
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by RichardButte View Post
    You presented the aforementioned letter as if it were a solution to the issues outlined in the OP. Since it doesn't offer a solution, I'm still not sure why you did that.
    I replied to someone who seemed to be asking for just such a reminder.

    Stop picking a fight.
    (2)