Drop rates are rates of drops! It's all chance!
our LS got 4 weapons in 3 runs last night, better than we've ever had! 3 of the 4 weapons came from 1 kill!
Drop rates are rates of drops! It's all chance!
our LS got 4 weapons in 3 runs last night, better than we've ever had! 3 of the 4 weapons came from 1 kill!
What you talking about Meo... you saw me got dropped 4 time last night, drop rate is great.
Merlwyb is my wife~
http://na.finalfantasyxiv.com/lodestone/character/139657
http://www.youtube.com/user/ragzGT


Ive gotten more weapons then nuts, lol. way to ruin a good idea SE.
and i think we got 3-4 weapons in 3 kills last night
Last edited by syntaxlies; 12-30-2011 at 12:58 AM.



I've already beaten the fight a couple times and got the quest completion/achievement. Think my play time is going to be sparse between now and 1.21 :/ I don't feel like doing this fight 100 more times.


Only killed it once last night due to people having work but got a bow, also gotten 2 totems and one axe I think out of four runs. Ifrit though has been very generous on totems and weapons, three bows, bunch of duplicate swords, back to back cudgels for me, two lances and like 2-3 totems per kill in the last 12-15 kills.
As said earlier rng is rng, just because you rolled ever number but the drop number doesn't mean next roll is drop number.
Well I guess it's just bad luck on my part then (surprise, surprise lol). Thanks for the replies guys and I love the sarcasm Ragz![]()


I haven't noticed, then again, I'm about 0/50 on the moogle fight by now. I haven't had a single win on Ifrit since the patch either. •.•Or is my LS just very unlucky lately?
Tonight we did 8 runs I believe and only 2 weapons dropped, so that's 2/64. Yesterday wasn't much better either.
I'm wondering if others have noticed a change as well. Maybe they did this to compensate for easier keystone farming? If that's the case then that's real sneaky SE >.>



4 weapons / 4 nuts / 40 wins.

Moogle fight: DM, DM, Death, DM
super sad face
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