Quote Originally Posted by AlmightyDook View Post
You dont get why locking out certain quests due to storyline requirements is a thing? Im not seeing the issue here at all. If I was 2 levels ahead of the MSQ I'd be trying to blow through it instead of grinding daily roulettes, anyway. Would you prefer MORE lockouts that don't make sense at all? Atleast the reasoning behind your gripe is a reasonable one. "This hasn't happened yet, therefore you can't do this." I swear some people are just never satisfied at all regardless of what they're doing.
it doesn't matter how over-leveled i am compared to the MSQ. and you don't grind daily activities. -_- i just happen to play and progress slowly, plus doing other things like leveling-up crafters. and as stated before, i was also still questing through HW when SB released.

like, i understand they have lock-outs on certain quests for a reason. but why limit it to just that one line of reasoning for certain events in the MSQ? a player is such-and such level, so they can accept this quest. but they haven't completed this other quest, so regardless of level, we know they can't visit a certain area and therefore also cannot complete the quest. it isn't as if they lack the means to do this.

anyhow, i wasn't gripping... and just didn't understand why they would use a system and then suddenly stop using it.

but it would be very cool to at the very least if the quest window showed that you needed to have access to a certain part of the game to actually complete it. there may not be a whole lot of people that play as slowly as me, but... if there are others, i would imagine there are those who wouldn't mind knowing the quest they are about to take can't actually be completed at the time.