Hi All,
What is the ideal skill speed for monk? By this i mean at what point does it start showing diminishing returns? 1000 skill speed?
Also for Crit, whats the best spot for this before we invest more in direct hit?
Many thanks in advance!
Hi All,
What is the ideal skill speed for monk? By this i mean at what point does it start showing diminishing returns? 1000 skill speed?
Also for Crit, whats the best spot for this before we invest more in direct hit?
Many thanks in advance!
FC: Sanctuary of ZitahSite: www.zitah.guildwork.comServer: SargatanasA fun place for all to come. GMT based but accepting any time zone. Want a place to hang out chill and get stuff done? We just might be the place!
skill speed doesn't have diminishing returns on any class. its an exponential growth. the problem is that with the calculations as they are now, it's difficult to reach the numbers where it exceeds other substats.
That being said, due to the nature of Riddle of Fire being your "burst phase", you need as much skill speed as you can stuff into your gear to offset the speed penalty.
Regarding crit, in most cases, it's not a great stat. it's growth suffers from exponential decay this expansion. That being said, Monk rates Crit as it's highest substat due to the Deep Meditation trait.
On a Monk, Direct Hit is actually one of your lowest substat weights, and should more or less be ignored.
Your priority of substats is as follows:
Crit > SkS > DH > Det
Really? I always assumed direct hit was number 1, at least that's what the monks I spoke to told me.
Although melding direct hit I didn't notice much.
So SkS is even more important now I guess with RoF. Makes sense.
So when melding I should cap crit and sks before looking at direct hit? I thought direct hit would impact my auto attacks more as well seeing as it's 30% of our damage?
Having a quick play about, is this enough looking right, or too much SkS? http://ffxiv.ariyala.com/12NLH
Thanks in advance!
in general you are right for most DDs DH is the stat to go but Brd and Mnk have to many crit utilities/procs which make crit more important than DH for those two cls'. For your last question I'm sry to say that statweights are still on testing and analysing - I doubt anyone can tell you fix numbers yet... : /
It very hard to believe that DH doesn't help Monk's at the same scale as other jobs. I'm operating on the assumption that Direct Hits are proc'd independent of Critical Hits. Obviously Direct Hit does not help with Deep Meditation however, what Direct Hit does do is stack on top of a Critical Hit allowing an interaction elevate to a DPS crit alone cannot achieve. A good example of this is a Monk with a higher Direct Hit stat will for sure do more damage if you isolate Bootshine hits alone. Having more crit cannot help Bootshine do more damage, but a Direct Hit can. Same thing for any other Critical Hit a Monk is already going to land.
If measured data shows that Direct Hit really is a useless substat for Monk then I'm keen to believe it, but then it means SquareEnix must have done something to nerf this stat for Monk, or the idea that it independently procs separate from crits is false. I also find it hard to believe that SkS is more because RoF only has a ~20% uptime max (if you can/should always use it right off CD) while Direct Hit affects you 100% of the time. Without RoF it takes a boatload of Sks to lower your GCD. I think there's a 4.0 Sks -> GCD calculator and it starts to take too much of it to drop GCD below 2 seconds - somewhere I'm sitting at now off of GL3 alone and no real effort to putting anything int Sks.
Last edited by EbonySeraphim; 08-17-2017 at 02:44 PM.
I don't think direct hit is useless. It's on our equipment anyway. However I think increasing the chance of crits might be more beneficial?
As for SkS, I got the list weapon which lost 187 SkS. I'm now unable to do my opener. So SkS is something I need to invest in at present. I though however think that the 1k or 1.1k is the sweet spot for SkS. It allows that extra rotation from perfect balance when RoF is up which is always good
How bad is the DoT clipping with massive skillspeed?
I'd say people need to start rechecking their research. None of the top monks are pushing SkS. It's waste with current available numbers. The priority is Crit > DH > Det > SkS currently. Some are putting SkS over Det but either way you really dont want to pick up more than like 1k of each anyway
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.