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  1. #111
    Player
    Niwashi's Avatar
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    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by Snow_Princess View Post
    How is 2 items under 1 list making the other list too long? Make it one *** list, there is no reason for that split.
    It's only for the lowest ranks where the crafting materials list has two items. For the Lieutenant list, there are 38 of them.


    Quote Originally Posted by Snow_Princess View Post
    For place names it is easy, stop naming things after directions and such, placenames need be more unique, I mean it is ok for maybe one area to do that, not 4! (uldaha area, grid area, isghard area, iddy area) Basically the exits shouldn't just be named after directions, isn't boring to find 80% of the game like that?
    While I agree it's more boring than giving each area a unique name, it does make it a lot easier to learn where everything is. Giving related areas related names reduces the number of names players need to learn before they can find their way around.

    Take the original ARR areas for instance. We only need to learn the names of five regions and three cities. I guarantee we'd have a lot of new players getting lost if they needed to learn seventeen different region names as well as the three city names (in addition, of course to names of all the characters, dungeons, game concepts, and so on).

    Limsa Lominsa originally had real names for various places within the city, and those were used for the nearby Aethernet shards. But too many people complained that they couldn't keep track of what all those names were and it made Limsa too hard to navigate, so the names were dropped and changed to just statements of which guild is there. I was disappointed to see that change, since we lost a lot of flavor and some lore due to it, but I can't fault SE for going with the simple version if people weren't able to find their way around when too many names were cluttering it up.
    (2)

  2. #112
    Player
    JunseiKei's Avatar
    Join Date
    Sep 2013
    Location
    The Mist, Ward 9, Plot 2
    Posts
    1,800
    Character
    Xoria Tepes
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Chiramu View Post
    I personally hope FFXIV will have some fun things that I could do solo(gathering and crafting does not count) when I get bad anxiety I CANNOT queue for dungeons. It is physically impossible for me to queue for any dungeons if I'm having bad anxiety :S. Too much focus on group content in this game T_T.
    What? What kind of anxiety results in this reaction? If you say social anxiety, something I have, I really must draw the line and simply state you are projecting yourself too much into the game and cannot differentiate between reality and fantasy. If it is so bad, pretend "players" are simply intelligent bots. Half the pixel characters running dungeons like expert hardly behave differently than Lyse, Alisae and Alphinaud. Even the NPCs talk in chat, if you have that feature enabled.

    Despite what you say, MMOs ARE designed to be played in groups. Games, like many browser games, while online, focus on solo grind and hardly any real content to them, but still have plenty of group content, too. Even the game you reference with Reaper, is a group-oriented game. Sorry if I don't sound empathetic to your plight; it has me too puzzled.
    (5)
    9.23.2019 [11:15 p.m.]Total Play Time: 1552 days, 0 hours, 0 minutes - You'll be hard-pressed to find a more cynical person than me.
    Quote Originally Posted by Odstarva View Post
    You people are never happy.
    [...] You complain and complain and complain.

  3. #113
    Player Snow_Princess's Avatar
    Join Date
    Sep 2016
    Posts
    701
    Character
    Princess Sakura
    World
    Balmung
    Main Class
    Summoner Lv 52
    Quote Originally Posted by Niwashi View Post
    It's only for the lowest ranks where the crafting materials list has two items. For the Lieutenant list, there are 38 of them.



    While I agree it's more boring than giving each area a unique name, it does make it a lot easier to learn where everything is. Giving related areas related names reduces the number of names players need to learn before they can find their way around.

    Take the original ARR areas for instance. We only need to learn the names of five regions and three cities. I guarantee we'd have a lot of new players getting lost if they needed to learn seventeen different region names as well as the three city names (in addition, of course to names of all the characters, dungeons, game concepts, and so on).

    Limsa Lominsa originally had real names for various places within the city, and those were used for the nearby Aethernet shards. But too many people complained that they couldn't keep track of what all those names were and it made Limsa too hard to navigate, so the names were dropped and changed to just statements of which guild is there. I was disappointed to see that change, since we lost a lot of flavor and some lore due to it, but I can't fault SE for going with the simple version if people weren't able to find their way around when too many names were cluttering it up.
    I hated limsa and the outlaying areas, and back then that just added to the frustrations. The reason I did not get those place name things is because they where not pronounced, they did not stick out. It was basically a list of 4-6? of gibberish. Trying to even find those names on the map was difficult as AF and you had no idea what it was talking about. The other reason I hated limsa was because of the poor region map. It was too hard to figuring out how places connected.

    http://www.ffxi-atlas.com/

    So we see they do use directions for some zones, 2 here, 2 for each starting city, that is fine. But compare it to this:
    https://ffxiv.consolegameswiki.com/wiki/Locations

    This is INSANE! I can't remember what is what, and reverse what place is what when trying to recall it because of direction place name overload. It is too much. I also have teleported wrongly over it. Even with the different icons, I have mixed them up before because it is too hard to keep that many directional names. The only problems I had in ffxi is actually typing them (or least some of them, like anything I do) but I did truly know what each place name was, like selecting teleport list (despite lacking right click > bring up map) The only time I had to be careful was with limbus, and I had to read REALLY carefully when told what place to go to.

    So it is not easier to remember directional names like that, names can be easy to learn if the words are not too complex and pronounced on location map. Lima's aether locations where hard because they where basically hidden from view and no one knew what they where talking about. I get the same feeling when using ul'dahs elevator, sometimes I guess wrong.

    Quote Originally Posted by JunseiKei View Post
    What? What kind of anxiety results in this reaction? If you say social anxiety, something I have, I really must draw the line and simply state you are projecting yourself too much into the game and cannot differentiate between reality and fantasy. If it is so bad, pretend "players" are simply intelligent bots. Half the pixel characters running dungeons like expert hardly behave differently than Lyse, Alisae and Alphinaud. Even the NPCs talk in chat, if you have that feature enabled.

    Despite what you say, MMOs ARE designed to be played in groups. Games, like many browser games, while online, focus on solo grind and hardly any real content to them, but still have plenty of group content, too. Even the game you reference with Reaper, is a group-oriented game. Sorry if I don't sound empathetic to your plight; it has me too puzzled.
    I can't speak for them, but sometimes I get worn out if people are.. extremely less skilled? across more then one DF... At some point you get over worried on how people judge you when things are going bad even though it is not your fault, you start to question it if it is your fault because of so many bad happenings in a short time so that means it is your fault? I have someone call me "strong" emotionally... because ill try help people even though they may give a hostile reply... maybe that is why he calls me strong.. for dealing with so much.. regardless point is everyone has a breaking point and needs to pull away and rest. But I think it simply boils down to over worry on what people think about you and how you perform, you over exhaust your self mentally.
    (0)
    Last edited by Snow_Princess; 08-19-2017 at 02:53 AM.

  4. #114
    Player
    JunseiKei's Avatar
    Join Date
    Sep 2013
    Location
    The Mist, Ward 9, Plot 2
    Posts
    1,800
    Character
    Xoria Tepes
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Snow_Princess View Post
    ~snip~
    I know zilch about FF11, but looking at the two, I have to ask:

    How is it different? I see the same thing, just more split up for FF14, but including the name of the zone on the teleport.

    IE: The Black Shroud = Sarutabaruta
    Gridania = Windhurst
    Other areas split by zone, including an "east" and "west" that I spy in that list of FF11 places.

    Also, when you bring up your teleport, beside places like "East Shroud" you will have "Hawthorne Hut." If the cardinal directions are difficult for you to remember, just memorize the aetheryte and what's around it. The aetheryte names are varying.

    Quote Originally Posted by Snow_Princess View Post
    I can't speak for them, but sometimes I get worn out if people are.. extremely less skilled? across more then one DF... At some point you get over worried on how people judge you when things are going bad even though it is not your fault, you start to question it if it is your fault because of so many bad happenings in a short time so that means it is your fault? I have someone call me "strong" emotionally... because ill try help people even though they may give a hostile reply... maybe that is why he calls me strong.. for dealing with so much.. regardless point is everyone has a breaking point and needs to pull away and rest. But I think it simply boils down to over worry on what people think about you and how you perform, you over exhaust your self mentally.
    That's... caring entirely too much what people think about you. It's like... giving up before trying because you think you'll fail. You can be afraid, but never let your fear rule you. This life is entirely too short for that. I do say that as someone who has had a fear nearly claim my life on more than one occasion. It's hard to conquer, but it's worth it.
    (6)
    Last edited by JunseiKei; 08-19-2017 at 03:03 AM.
    9.23.2019 [11:15 p.m.]Total Play Time: 1552 days, 0 hours, 0 minutes - You'll be hard-pressed to find a more cynical person than me.
    Quote Originally Posted by Odstarva View Post
    You people are never happy.
    [...] You complain and complain and complain.

  5. #115
    Player Snow_Princess's Avatar
    Join Date
    Sep 2016
    Posts
    701
    Character
    Princess Sakura
    World
    Balmung
    Main Class
    Summoner Lv 52
    Quote Originally Posted by JunseiKei View Post
    I know zilch about FF11, but looking at the two, I have to ask:How is it different? I see the same thing, just more split up for FF14, but including the name of the zone on the teleport.

    IE: The Black Shroud = Sarutabaruta
    Gridania = Windhurst
    Other areas split by zone, including an "east" and "west" that I spy in that list of FF11 places.

    Also, when you bring up your teleport, beside places like "East Shroud" you will have "Hawthorne Hut." If the cardinal directions are difficult for you to remember, just memorize the aetheryte and what's around it. The aetheryte names are varying.
    Because there is too many of them.
    In FFXI it is just 2 and they are not even same direction, like bastok-gusa uses north and south, that is it, there is no east, west, central , lower, upper, etc...

    In ffxi everywhere has central, west, east, north, upper, lower, well not upper and lower but there is so much it gets mixed up and goes on overload.

    I do " just memorize the aetheryte and what's around it" when I need go to the place a lot I do it naturally. Hawthorne Hut= GC turn in, quarrymill = deep, but it is hard for me find it because how it is listed some times. Some times I can't see it because I have to read all these different same direction names and just confuses me. Sometimes I go to tranquil trying go to palace of the dead because I can't see (process) the location correctly because I get overloaded seeing all the different direction names.

    now that I think about it, I can't remember what zone hawthrone hut is in. it is like... I need go there... to that place .. that can zone into SB, that has melt hunt and that S rank tree where the besttribes are. I know it is outside of grid city, but because the name of the zone is direction like a lot of places in FFXIV, it is hard for me to know the name. You know... I saw melt guard the SB NPC zone person, that was pretty funny to me.

    Quote Originally Posted by JunseiKei View Post
    That's... caring entirely too much what people think about you. It's like... giving up before trying because you think you'll fail. You can be afraid, but never let your fear rule you. This life is entirely too short for that. I do say that as someone who has had a fear nearly claim my life on more than one occasion. It's hard to conquer, but it's worth it.
    I am thinking that is why my one friend calls me strong, i get over it quickly and have a stance of "I do not care" what random people think of me. However it is just my idea what the person may be referring to. It can be mentally exhausting to carry people as a healer though, if you have to do too much of it in a short span of time.
    (0)
    Last edited by Snow_Princess; 08-19-2017 at 03:12 AM.

  6. #116
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    As long as the item hasn't been equipped or glamoured (eg: spiritbond is zero), I don't see why an equivalent exchange can't be allowed in the game. However, I do think that allowing this for materia is another matter entirely. Different materia has different values, and this can easily be abused for all kinds of things, not just simply misreading.
    (1)

  7. #117
    Player
    Adualion's Avatar
    Join Date
    Apr 2015
    Location
    Gridonga
    Posts
    16
    Character
    Adualion Aelstrom
    World
    Excalibur
    Main Class
    Samurai Lv 80
    I bought the wrong weapon one time and was too afraid to use my lifetime reimbursement. It caused my static direct harm because I had to play an inferior job for raid.

    I like the haste stat idea.
    (1)

  8. #118
    Player
    JunseiKei's Avatar
    Join Date
    Sep 2013
    Location
    The Mist, Ward 9, Plot 2
    Posts
    1,800
    Character
    Xoria Tepes
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Adualion View Post
    I bought the wrong weapon one time and was too afraid to use my lifetime reimbursement. It caused my static direct harm because I had to play an inferior job for raid.

    I like the haste stat idea.
    Maybe SE will entertain the thought of combining these two materia. I'd love to assume that spell speed and skill speed could be combined stat-wise, too, but I don't know how exactly the game tells the difference (I don't mean one is spell and one is weaponskill/autos). Give us just a haste stat and haste materia.
    (0)
    9.23.2019 [11:15 p.m.]Total Play Time: 1552 days, 0 hours, 0 minutes - You'll be hard-pressed to find a more cynical person than me.
    Quote Originally Posted by Odstarva View Post
    You people are never happy.
    [...] You complain and complain and complain.

  9. #119
    Player Snow_Princess's Avatar
    Join Date
    Sep 2016
    Posts
    701
    Character
    Princess Sakura
    World
    Balmung
    Main Class
    Summoner Lv 52
    Quote Originally Posted by Lemuria View Post
    As long as the item hasn't been equipped or glamoured (eg: spiritbond is zero), I don't see why an equivalent exchange can't be allowed in the game. However, I do think that allowing this for materia is another matter entirely. Different materia has different values, and this can easily be abused for all kinds of things, not just simply misreading.
    Why is this fear of abuse when it exists in other games where there is no abuse? It is 2 hours to let you notice it, you can easily quip something and not notice the mistake (though in my case I couldn't equip it because I was dragging a brace in a ring slot, thinking it was a ring. I really do not mind the soulbond rule though, but the zone rule and equip rule people proposed I find weird.

    If we are trying get it on materia and other things, it is simple, the time limited exchange is on the item itself, not saying Oh I want to make a piety VI I randomly found into DH VI. However I am bothered by the last bit for a different reason, the " Different materia has different values" THE ONLY reason for this is poor game design. Everyone wants DH, so that makes DH higher in demand, mix in RNG to get any materia though some select means = different costs. If the stats where truly balanced, they would not be valued differently.

    So now it is wondering, but different subject all together, "Should we be allowed to exchange materias freely?" Also it did not make much sense to me that NQs and main stat have a use by being able to meld main stats in NQs to put it on par in HQs only to realize you never balance it with HQ because the total stat loss in all the stats is too big.

    Quote Originally Posted by JunseiKei View Post
    Maybe SE will entertain the thought of combining these two materia. I'd love to assume that spell speed and skill speed could be combined stat-wise, too, but I don't know how exactly the game tells the difference (I don't mean one is spell and one is weaponskill/autos). Give us just a haste stat and haste materia.
    They are literately the same stat, I edited my first post to a post I did that explains why. The only thing it would effect is RDM, who does not use spell speed as a high priority anyway (skill effects melee abilities and spell effects spells)


    Did it as a test because why not?


    I am guessing RDM has some weird trait for having quicker OGCDs because my other jobs follow the chart.
    Also spell speed effects flash for PLD, im sure there is a few other things like this but again all the jobs it does, speed is very low on priority anyway and im sure the difference is tiny as af anyway. *edit it might because im 60, ffxiv does have anti inflation formulas*

    Regardless it is the same stat, it is just bloat this point, so combining them would not make a difference other then having a bit of extra help for some hybrid classes that use both.
    (0)
    Last edited by Snow_Princess; 08-19-2017 at 07:24 AM.

  10. #120
    Player Snow_Princess's Avatar
    Join Date
    Sep 2016
    Posts
    701
    Character
    Princess Sakura
    World
    Balmung
    Main Class
    Summoner Lv 52
    Quote Originally Posted by JunseiKei View Post
    Also, when you bring up your teleport, beside places like "East Shroud" you will have "Hawthorne Hut." If the cardinal directions are difficult for you to remember, just memorize the aetheryte and what's around it. The aetheryte names are varying.
    With my reply here:
    http://forum.square-enix.com/ffxiv/t...=1#post4373234
    I got to thinking and it is helping A LOT! I am ingoring the zone names completely and just focusing on the place name of the aertherite and makes it a whole lot easier. This made me come up with an idea, can SE add an option to the teleport list where we can select in character configuration to block seeing the zone names?

    This can apply to gear as well. I do not care for seeing what comes before "ring of healing" or healing ring or healing brace, could we see "i320 healing brace" or something? idk
    (0)

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