What about checking the stats of the item before buying it. I don't suffer from dyslexia but I keep looking at a materia's stat before buying it, I never remember which one does what.
What about checking the stats of the item before buying it. I don't suffer from dyslexia but I keep looking at a materia's stat before buying it, I never remember which one does what.
its 2 hrs, and same for drops, you got a 2 hr time to trade it to anyone that MEETS the REQUIREMENTS to obtain the drop, meaning by definition, you can't use this to abuse the weekly lockout since someone that did obtain a weekly would not meet the requirement to get a new one.
I explained that before, that is how I am able to tell the others apart. However skill speed and spell speed is a huge problem. All 3 ways of checking it is easy mix up, copy/paste icon, the name of it, and the stat name are all too easy to mix up.
Agreed, I do hate all the running around and I have it much worse since I have to recheck things so much.
It is their flaw of the game having such a high turnover for gear, it is not a defense to mask one flaw with another.
+1
Why? they do the SAME THING!
https://docs.google.com/spreadsheets...XG8/edit#gid=0
There is NO REASON to have a split of skill speed and spell speed. For the jobs that use both, have very low importance on the main speed anyway (RDM,PLD) It is pointless bloat. If they did drasically different things I can see why you would say that but in this game they are literally the same stat, just applies to different GCs.
Also it is not a defense for our current that something was worse.
Also they should change the coloring/icons, this game has too much copy/paste with icons. It is not a convenience.
Last edited by Snow_Princess; 08-30-2017 at 02:23 AM.
Never said it wasn't. I hate the speed of turn over for gear. But at the same time demanding not having stock names is a bit unreasonable because 1 small group of people may have a bit more difficulty reading something. Like I said...
Should there be a trade in? Yes. But is it a life or death, game breaking, needs immediate attention concern? No. It's merely a QoL thing and nothing more.
How does not having a trade in feature become a detriment to the fun of the game as a whole?
I always thought the fun comes from the content, not the ability to trade in an item after you spammed keys to quick, closed a window that asks you if you really need the item and then agreed again to buy it. I don't have dyslexia, and I still triple check then check again when the box pops. If you need an extra moment, its not like its on a timer.
They simply cannot cater to every little need every player has and once you learn life works like that, the happier you will be cause you can simply accept it and move on. Not to mention, something that is QoL to you may be burdensome for someone else. This is proven by the amount of keys we already need to hit to sell or buy something. People complained so hard they added a bunch of steps to something that needs at most 2. So not matter what the little annoyances, inconveniences and frustrations are going to add up for someone, somewhere, so where does it stop?
And the funny thing is that I agree, it should be something they look into. But its not game breaking they don't have it. You are turning this into something it simply isn't.
Last edited by MicahZerrshia; 08-30-2017 at 07:34 AM.
There really isn't a reason to NOT have a way to remedy an unintentional exchange. That said I doubt it's very high on the dev's to-do list. Most people don't have an issue doing so, though I personally have made this sort of mistake before and I don't have Dyslexia. Since I made that mistake I double, triple, quadruple check before I purchase my gear. Mistakes happen. Sort of just gotta shrug it off and carry on. Being able to trade your purchase back in for the tomes you spent would be nice regardless. Again, no real reason NOT to have it.
Sorry for having a differing opinion, and I do like where you ignored what I mentioned about possibly changing skill speed materia to orange instead of purple to get rid of that confusion.
Also I'm very aware of what you linked in your very first post. Still I'm allowed to have my own thoughts on Skill and Spell speed being different. Some classes have both spell and skill speed, while some classes only have skill or spell speed to affect their class. Personally I think if they were combined, I think there'd be some small re-balancing needed to certain classes.
You need to calm down a bit though.
So... I can't ask why? you ranted to me without answering my question.... well at first anyway, a bit confused over rant > answer > rant.
This is why I said they are all on low importance on jobs that use both, ohh more then blm can actually meld speed after this change? *world ends* I extremely doubt any rebalance would be needed and it would be interesting to me if something other then BLM or BRD are doing something different then DH > all. (and offsetting rare cases of too low speed combos, like what sam may run into) With that said, secondaries do need re-balance, DH is too good compared to the rest. It is like HW of crit or 2.0 of DET, can SE ever balance secondaries? I am at the point at questioning why have them when it is becoming clearer and clearer it is just illusion of choice, esp when this game is not transparent of the effects. It is confusing to me why I need to do all this research to know if I should really pick up this 330 gear when the 320 can be better. i do not know and it is hard to find out because of the lack of transparency, and can be stressful at times.
Then you do not know all people. For me I do not care AT ALL!!!<< about reskining content every 2-3 months just to be on a never ending gear tredmill for gear that greatly makes you OP for the current content. I would also like content to last longer then 2 weeks (lol@ delta normal) It is boring to me. I play this game to have fun with my friends and craft, so as long as they need something I go, they want help with a craft I do it. So QoL changes may be more important to me then others, Idk how they feel because I am not them but I really do not look forward in out dating gear every 2-3 months, game made me hate Tuesdays. (I did not feel this way in HW because it was still sorta new to me, I had no combat at 60 for a while, and took me long time to get pld and whm to 60. So when I finally leveled all the jobs, it was after gero, so I was still learning the formula first hand. So see the same thing in SB, just reskining everything I did, I was not exactly joyed, then I examine the past and saw everything was done like this since 2.0, I was not happy.)
They did other QoL changes like staying in a sit position after you exit a DF, it was in SB notes. For me I rather have fixes like this issue and inventory space more then them. Hell Id go without "new content" for 6 months if it meant fixing those issues. Hard for me have fun when I have to worry about the correct exchange on a weekly lockout currency even taking like 5 + minutes to do so, checking more then 4 times and still get it wrong, hard for me have fun when inventory issues are stressful.
Last edited by Snow_Princess; 08-30-2017 at 05:37 PM.
We all make mistakes. Every single one of us. Dyslexic or not. We don't need to have reading comprehension issues to make a poor judgement call. A small grace period would fix a lot of these mis-clicks. Just an option to turn the item back into the seller within the next couple of minutes or an NPC that will facilitate exchanges.
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