I would like to see MNK's weapon changed from Blunt to Slashing type damage, or change Dragon Kick to add a increased damage taken debuff on target instead of -10% blunt resistance that doesn't benefit the party.

But yes, I do agree that we need to see changes to the difference Fist Stance. Swapping between 3 Fist Stance would be so much more fun than staying in just Fire. We no longer suffer from TP drain, so there must be something more we can have/do to get back that need to manage TP. Maybe Fist of Fire could drain TP per hit for increased dmg, while Fist of Wind could convert MP to TP per hit.