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  1. #1
    Player
    FoodAspectedPrimal's Avatar
    Join Date
    Jul 2017
    Location
    Gridania
    Posts
    36
    Character
    Sage Mhasi
    World
    Behemoth
    Main Class
    Samurai Lv 70

    Suggested Monk Changes

    As a longstanding Monk player, I'd like to offer what I believe needs to be changed with the Job, and I welcome any constructive feedback or opinions.

    Change #1: Fist of Fire
    Monk stances have always had an imbalance problem, where Fist of Fire would be used most if not all of the time for the damage increase. Fist of Earth has seen incredibly niche use, almost exclusively during progression raiding (and levelling prior to receiving Fist of Fire), and Fist of Wind is absent from most players' hotbars. I propose that Fist of Fire be changed from a damage increase stance to something purely utility-oriented, but that may facilitate damage nonetheless. I am open to alternative suggestions, but for now: I suggest an increase to the monks' melee range, allowing them to attack from further away while Fist of Fire is active. This would allow monks to more easily attack a target whose hitbox is partially blocked off by a ground aoe of some description. I think every melee player can understand the struggle I'm referring to.
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    Last edited by FoodAspectedPrimal; 08-16-2017 at 01:59 AM.

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