Quote Originally Posted by Sandoria View Post
I'd like to see more interactive doodads and treasures hidden around the world. A good lot of the towns scattered over the world feel like hollow building veneers (Can't enter nor explore inside) with not a lot to distinguish them from one another. With a little bit of clutter and love, the game would have a whole new level of depth.
This. Even if chests, pots, and whatnot scattered about, were filled with just potions, ethers, random gil bags, etc, it would help. Look at DDO's, or even ESO's open world. In those games I spend HOURS looking for stuff, chests, crates to break, cabinets, etc. It does make the world feel alive and gives a sense of exploration.