This does little to make the maps themselves more attractive though. You're then just forcing additional time and movement in order to do something entirely separate. Placing a mere entrance to a dungeon in a particular place in itself does little to contextualize them, and spreading out key NPCs such as the Rowena vendors, materia melders, and the like each separately doesn't even make sense. Realistically, craftsman and vendors do gather at places convenient to their clients.