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  1. #1
    Player
    Amaranths's Avatar
    Join Date
    Aug 2013
    Posts
    95
    Character
    Amaranth Scarlet
    World
    Tonberry
    Main Class
    Gladiator Lv 70
    They need to add outpost to attack and defend so if the mobs win they get the outpost an we cant use mount in that zone or able to teleport or lose other things to it an if we win get get tomes mats etc they don't have to be in the arr zones tho maybe just HW and SB. BAM! zone filled with people!
    (1)

  2. #2
    Player
    Hycinthus's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    758
    Character
    Alonzo Vivas
    World
    Exodus
    Main Class
    Paladin Lv 100
    Inplement Trade like Archeage. Where you have to craft and carry your package across zones on horseback/carriage. The farther zones you bring your package across, the more reward you will get.

    It's very lively in Archeage when you had 10 people waiting for an airship carrying trade packs on horsebacks and then we all just chat on the airship during the journey. Or on ships/galleons that people built and drove across the seas to the other continents bringing our trade packs.
    (3)

  3. #3
    Player Clethoria's Avatar
    Join Date
    Oct 2016
    Posts
    672
    Character
    Y'aschas Massif
    World
    Ultros
    Main Class
    Monk Lv 72
    I hope we get more stuff like the Sun/Moon minion NPC, and curious places you can speculate history from patched in. I think HW did this best because despite showing a world full of rot and remnants of history, it had vistas that were worth checking out. And despite the size, there was always something in between worth pause. Coerthas Western is literally a frozen wasteland but is 10x more interesting to look at than Azim Steppe in my opinion.
    (1)

  4. #4
    Player
    uvuvwevwevweonyetenyevweugwemu's Avatar
    Join Date
    Dec 2016
    Posts
    408
    Character
    Pa Lin'guine
    World
    Siren
    Main Class
    Blue Mage Lv 60
    Having seen Ixion mess, I rather not have a FATE heavy world or worse instanced open world maps...ever
    You know it's just a matter of time before people asking instances if it happen.

    That said, I do like the story FATEs like in Steppe. It brings the world alive another way.
    World lore need to be more rich than just few NPCs, plus the reward is just right
    if they put a consumable/currency item like Outfoxed, so they can add new incentive.
    Maybe HQ food, all kinds so it's not just one time thing. No more glamors/minions I hope.
    (0)

  5. #5
    Player
    Nhisso's Avatar
    Join Date
    Jun 2017
    Posts
    116
    Character
    Jacob Nhisso
    World
    Midgardsormr
    Main Class
    Paladin Lv 61
    We are in spaces that serve our needs. You can see the huge world around us. Our maps are small because our story takes place in those areas. It isnt a giant open world
    (0)

  6. #6
    Player
    Catwho's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    2,865
    Character
    Katarh Mest
    World
    Lamia
    Main Class
    Warrior Lv 100
    In regards to the Azim Steppes, at one point during the MSQ an NPC (I think it was Cirina?) even says specifically that the area we have access to is just one small part of the vast steppe-land; the nomadic tribes were only gathered in the accessible area because of the nadaam, and not all the tribes were bothering to participate. Only the Qestir and the Oronir live there year round. I assume there's a secret tunnel elsewhere or an invisible bridge over the gully to the east to go to the inaccessible parts, and the desert to the south looks wide open as well.

    Edit: There is also an in-game explanation for why previous hubs are now more empty. Mor Dhona and Idyllshire were under construction for most of their patches; there were tons of people flowing in and out helping with the construction projects. Now it's over. Rhalgr's Reach is the capital of a newly liberated nation and in dire need of repairs - so of course it is going to be very busy!
    (1)
    Last edited by Catwho; 08-18-2017 at 12:56 AM.

  7. #7
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Catwho View Post
    Edit: There is also an in-game explanation for why previous hubs are now more empty. Mor Dhona and Idyllshire were under construction for most of their patches; there were tons of people flowing in and out helping with the construction projects. Now it's over. Rhalgr's Reach is the capital of a newly liberated nation and in dire need of repairs - so of course it is going to be very busy!
    Should have fixed up Ishgard while they were at it.

    I kind of take it for granted that the areas we see are simply representative of an entire region, but we see it boiled down to the poin ts of interest needed for the story. So when I am in the Shroud, I assume it's 100s of thousands of acres of forest, and similarly for other zones, they are representative of much larger regions than we could realistically see in-game.
    (1)

  8. #8
    Quote Originally Posted by Catwho View Post
    Rhalgr's Reach is the capital of a newly liberated nation and in dire need of repairs
    it most certainly is not the capital. it's not even a town like Ala Gannha or Ala Ghiri.
    (2)

  9. #9
    Player
    dinnertime's Avatar
    Join Date
    Mar 2015
    Posts
    1,300
    Character
    Aurelius Lyon
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Catwho View Post
    Mor Dhona and Idyllshire were under construction for most of their patches; there were tons of people flowing in and out helping with the construction projects. Now it's over. Rhalgr's Reach is the capital of a newly liberated nation and in dire need of repairs - so of course it is going to be very busy!
    Regarding that...I feel like they'll do the construction at the Doma Enclave as well. Maybe more for story purposes though.

    I'll be surprised if they didn't though.
    (0)

  10. #10
    Player

    Join Date
    Dec 2012
    Location
    Limsa Lominsa
    Posts
    1,066
    May I chime in here?

    I personally agree 100% that the world feels empty, but it still feels oh so very small.

    The reason I personally think the world feels empty, is because you literally cannot interact with it even if you wanted to.


    There are chairs you cannot sit on, there are huts, and places you cant enter, doors that are blocked off over and over, NPC's are extremely scarce.

    I cant imagine its extremely time consuming or difficult to allow us to sit places, or swim in places, or just interact with the zones beyond just traveling through them.


    I will say with 4.0 they did a much better job than 2.0 or 3.0. Which is nice to see. (In regards to wondering NPC's still cannot sit/relax anywhere though.)
    (5)

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