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  1. #81
    Player
    Solarra's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    887
    Character
    Sylbritt Muscadet
    World
    Cerberus
    Main Class
    Archer Lv 89
    I'd like a check box that you can tick for a speedrun in DF.
    I'd definitely opt for a more relaxed run most of the time, because a fast run depends on people knowing what they are doing and working together as a group. DF often throws people together who simply can't do a speedrun smoothly.
    Apart from that, it's also nice to have time to say something more than, 'Hi' and 'ty' to the group and to have time to open the loot chests, too.
    (3)

  2. #82
    Player
    Greedalox's Avatar
    Join Date
    Jul 2015
    Posts
    1,285
    Character
    Blufnix Greedalox
    World
    Diabolos
    Main Class
    Machinist Lv 90
    ^
    I'd personally accept an extra 10 minute queue to save 10 mins in a dungeon, so I like that idea.
    (1)

  3. #83
    Player
    Eclipsed's Avatar
    Join Date
    Aug 2013
    Posts
    151
    Character
    Ezariel Bayne
    World
    Faerie
    Main Class
    Miner Lv 72
    Quote Originally Posted by AziraSyuren View Post
    Most dungeons are structured so that there's plenty of time to restore TP/MP in between decently-sized pulls without having to stop. Notable exceptions include a few stupid pulls in Bardam's Mettle. Single-pulls are both TP and MP inefficient.

    For me, it's not about speed, it's about maintaining a consistent flow, which usually results in doing things quickly.
    All depends on the group and the dungeon. Someone mentioned goad earlier, which yeah is great... If the other dps has it slotted and uses it... Personally I have yet to get a goad from another dps from outside of my FC. And yes many dungeons are designed with gaps which serve to allow dps to regen in between. But I see a lot of tanks that just go boss to boss without stopping. Without a coordinated group with the right composition this is very innefficient. We aren't talking about FC only groups here with good players and good comps, we are talking about random DFs.
    (0)
    Last edited by Eclipsed; 08-17-2017 at 01:21 AM.

  4. #84
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Eclipsed View Post
    All depends on
    But the fact of the matter is honestly wats the worse that can happen, you wipe do small pulls and finish the dungeon in thirty mins. I always big pull first , I aoe as a tank, I pop my invincibles always planning out hg, and maybe use living dead on drk or so. If we wipe then in the df what happens the dungeon takes 30 mins just as it would if we did small pulls from the start, you really lose nothing buy doing a big pull right off the bat. I dont understand this whole anti big pull thing when dps could just aoe as well as tanks instead of thinkin your gona kill packs by just single targeting one add and makin the dps do everything to me this is common sense I just dont understand how things go south.
    (0)

  5. #85
    Player
    Nhisso's Avatar
    Join Date
    Jun 2017
    Posts
    116
    Character
    Jacob Nhisso
    World
    Midgardsormr
    Main Class
    Paladin Lv 61
    It is fine for statics. You are trash if you ruin castrium and praetorium for noobs. And i dont understand the speed runner mentality of b.s.

    So you rush to cap, run the same raids over and over as fast as you can so you can have cool looking stuff that makes noobs ask you where you got your cool stuff as you lobby rat near an aetherite hub and sit around complaining about boredom and lack of content.
    Fail. These are people compensating for their bad real lives.
    (1)

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