go run a dungeon about 200 times, then tell me you still want to run it at a slow pace
go run a dungeon about 200 times, then tell me you still want to run it at a slow pace
That's a self inflicted wound though. I've played since Beta 3, I'm already ilvl 315 and haven't run any dungeon in the game more than 20-30 times in the entire life of the game, except possibly the first 3/4 ARR dungeons, but even then, I don't think it's many more times than that. People choose to run and rerun certain instances to quickly grind out the relics. That will burnout the player on that content for sure. but it's self inflicted. You could just as easily take your time.
Actually I think you have that backwards. Duty Finder is expressly there for players who haven't got a group, to find people to group with. It's not there to provide for farming runs. If you want to farm content, use PF to find like minded players and speed run things to your heart's content. Duty Finder provides an avenue for new players and old who don't have a group to run the dungeons - as intended. Duty Roulette even more so as that is really targeted at giving new players a chance to run older content - hence the enhanced reward for running it to attract veterans. Those new players won't benefit from a speed run, a newbie tank (for example) gets nothing from a dungeon were the other three players drag them around like a puppy on a leash.
Last edited by Kosmos992k; 08-16-2017 at 12:48 AM.




Dungeons are all the same; trash that does negligible damage on route to a boss encounter. Be it Xelphatol, Ala Mhigo or Antitower. All that changes is the aesthetic and a few mechanics here and there. When the new 4.1 dungeon releases, I'll be able to pull the room day one more than likely. So after a couple runs, it just becomes "another dungeon." Why wouldn't I want to speed that up a bit?
So you can look around and explore it? So other players who *can't* pull the room have a chance to explore it? I totally get that there are many players who prefer speed runs. If that's your preference, that's what Party Finder let's you do. Duty finder ensures that you are randomly matched and there is a decent chance of new players or players who don't like speed running. So speed runs should never be the expectation in Duty Finder. If I were to join your party through PF, I'd expect to do speed runs, I would understand the expectation is that we will pull as much as Miqo'tely possible as we go, and I won't complain at all about that - and I wouldn't expect more than one second chance to step up or be asked to leave if I can't keep up with the group. But in DF, people really need to chill.




I did say "after a couple times." If there is no bonus, I can assume everyone else has cleared the dungeon at least once. You acknowledge Duty Finder parties random people together, thus you shouldn't have any preconceived expectations on how they will handle content. It makes more sense people who want to explore to use Party Finder as that method is specifically designed for players to set their own pace. Regardless, how long is long enough? Two weeks; two months? Majority rule will always set the pace, though the tank and healer have more say with dungeon runs. Oddly, using Party Finder for "practice" or "exploration" is a rare instance where JP and NA play similarly. JP players use Duty Finder to clear content efficiently because it's "rude" to waste time.
You're ignoring the basic purpose of Duty Finder. How Japanese players use Duty Finder is not entirely relevant to this. Duty Finder and Duty Roulette were explicitly created to allow for players who were not part of a larger group to be able to run content. It's not there to allow players who already group with others to find quick partners to farm content. That is what Party Finder was created for though.
Personally I think it's rude to expect pro-bro style runs of content when randomly matched with others.




No, I am not. You are placing an arbitrary requirement on how it should be used based on your subjective opinion. Which is fine, but others aren't necessarily going to agree. As per your own words, Duty Finder/Roulette exists solely to provide players an easy means of queuing into content. That is it. There is no other obligation nor expectation. You cannot claim it shouldn't be used for farms, speed runs or anything else nor should someone do the opposite. The only purpose of Duty Finder is to queue people together. What they decide to do afterwards is entirely subjective. Hence why GMs have specifically stated you may kick players for disliking their playstyle even if that pertains to small pulling.
Again. You can absolutely find it rude and control the pace as you please. No one else has to agree with that assessment though.





DF was made for ease of access to content which everyone has the right to use no matter how they play.
You cannot have expectations of no speed run in DF either. You choose to DF which may put you with players of all types of play styles. You cannot have expectations of no "pro-bro style" runs just as others cannot have expectations that the rest of the party will always want to speed run. That is the whole point. No one can have ANY expectations at all, you included.
Like for example when I go into DF I am just going to play like I always play. IF someone has a problem with how I play they can speak up and if the party is in agreement I can compromise since it is a team effort.
Too many people think you can read their minds. As a tank especially.
You single pull and the group gets mad you aren't pulling more. You double pull and the group gets mad you are pulling too much or speed running.
If you want something specific from a random bunch of players that the game just threw together then you need to speak up and ask for what you want.



Duty finder is a mechanic to match people running older content or lacking party members with people who are willing to run whatever and gives them a slight XP/gil/possibly crystal incentive to do it at least once a day. SE needed a way to help newbies progress and I think it works very well. PF is for people with very specific needs: IE: I want to do this run, this way. If you have any sort of preference, this is the way to go.
And while I personally will put up with quite a lot (I'll give a rundown of the dungeon, boss mechanics, wait for people to roll for loot and put it on) from someone who is obviously new, people should understand that using duty finder may match them up with someone who's idea of a run is to get through it as fast as possible. It's a give and take on both sides. Nobody who's been playing this game for more than a few months wants to wait for someone to read all the notes in Tam-tara, it would be nice, but let's be real here and say it: it's not fun for a level 60+ and understandable they'd wanna just get on with it. BUT, veterans need to understand that new people have never seen this stuff before and there is a lot of world to wonder at.
in the middle there is a balance of running a dungeon at a reasonable pace while allowing for newbie joy. Waiting for cutscenes is a given, if they wanna watch.. let em, most of us did it at least once (.. except those two instances. You know which ones. nobody has that kind of time or patience. Make a PF). Standing there after a chest drops for a minute? .. no.. roll on your loot and move to the next pack, maybe a quick "hangon, putting new gear on" if you need a moment to upgrade. No story or lore flavor between packs? get on with it, people have meters, buffs and mechanics that are ticking down and have been conditioned a LOT to try to optimize.
.. in the end though.. you do your DF and get on with your day, yelling at people isn't going to change anything (I highly suggest polite suggestions though).
TLDR:
DF is random. Use PF if you got requests.
new people: vets get bored, sorry. say something if you need something. People are jerks sometimes though.. bummer.
Vets: slow down from ludicrous speed for sprouts, they deserve a little bit of slack. you were new too once. It's not every time you just remember the really bad ones.



how does "many players who prefer speed runs" become "speed runs should never be the expectation"? you should expect both things to be possible especially if you're neither the tank nor the healer because they are the ones that set the expectation.
you have to prove your side to be the supermajority position if you want to tell the minority to stick to Party Finder.
|
|
![]() |
![]() |
![]() |
|
|