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  1. #23
    Player
    Eclipsed's Avatar
    Join Date
    Aug 2013
    Posts
    151
    Character
    Ezariel Bayne
    World
    Faerie
    Main Class
    Miner Lv 72
    Quote Originally Posted by AziraSyuren View Post
    Most dungeons are structured so that there's plenty of time to restore TP/MP in between decently-sized pulls without having to stop. Notable exceptions include a few stupid pulls in Bardam's Mettle. Single-pulls are both TP and MP inefficient.

    For me, it's not about speed, it's about maintaining a consistent flow, which usually results in doing things quickly.
    All depends on the group and the dungeon. Someone mentioned goad earlier, which yeah is great... If the other dps has it slotted and uses it... Personally I have yet to get a goad from another dps from outside of my FC. And yes many dungeons are designed with gaps which serve to allow dps to regen in between. But I see a lot of tanks that just go boss to boss without stopping. Without a coordinated group with the right composition this is very innefficient. We aren't talking about FC only groups here with good players and good comps, we are talking about random DFs.
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    Last edited by Eclipsed; 08-17-2017 at 01:21 AM.