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  1. #3
    Player
    RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,147
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Area enmity is pretty easy as PLD and DRK since they have centered AoE designed for boosting enmity. Warrior is a little tricker since their centered AoE with enmity requires 50% of a defiance bar to use and their primary one is an aimed cone.

    However once you've tagged everything 2-3 times there shouldn't be any problems unless you have DPS targeting a different enemy in the group you are and dumping their full burst on it without using an enmity reduction tool. However watching this is just a matter of looking at the enemy list and targeting the enemy that no longer has a red marker on it.

    I generally do not bother with the "stance dance" when tanking. I'll generally stay in tank stance for trash pulls and on bosses I swap to DPS mode after I've built a massive lead in enmity which most cases can stay in that mode until the boss dies. You just mitigate the harder hitting attacks you cant avoid using cooldowns.

    However one thing I want to stress as someone that's played all roles. As a tank unless you're the type of person that is always fully geared with the highest ilvl equipment you can wear, you need to be aware of where your gear stands vs the content or duty you are doing. I see too many tanks recently trying to do things like pull every group of enemies in bardam's mettle up to the first wall when they are still wearing mostly gear from sirensong sea only to die horribly due to being too squishy for the healer to keep them up.
    (5)
    Last edited by RitsukoSonoda; 08-14-2017 at 01:37 PM.