I knew this was never resolved but it's now much worse.../raaaaaaaant
I knew this was never resolved but it's now much worse.../raaaaaaaant
6/8 of my party are bots,
literally just tried to report the 6 obvious bots, woulda captured more if I wasn't reporting them and typing out all their names. Bardam once actually replied in chat in another match a while ago claiming they weren't a bot and just following the crowd, probably th e"puppetmaster" of the bots just responded to make it as if they weren't cheating, but this activity is blaitently obvious. I see it more on Immortal Flames too, though I have seen a pack of bots on the other two teams as well, and I've seen so many videos on this being an issue still.
They really need to not have PvE exp as a reward in frontlines based off 1st/2nd/3rd at least, in my opinion it shouldn't be giving out PvE exp at all, that addition really put the nail in the coffin on frontlines, on top of pre-made groups.
remove Xp sd solve bot issue but will let the Q be at 15+min again
I've already explained away the lengthy queue times thing so many times now, but honestly, I'll take 15 minute queues for good quality, FUN matches against real players over instant, bot filled, Shatter-only matches any day.
I know what you mean.
Before the Garo event , i could wait up to 1h to have 4to6 good fights per night
anyway, out of the millions players over the world, there are some who trully like FF14 pvp. dont forget about them. Because with 4.0, the games has became too easier. People get bored from pve content. only the true hardcore pvp player remain
Last edited by yukkan; 08-16-2017 at 01:35 AM.
At this point i would even take those 1h+ ques to get some fun action... yeah those que times sucked but it ensured that most of the time everyone tried to win and that made matches so much more fun. I really really miss those midnight to early morning 24man seal rocks against small premades, i learned a lot by playing against good players via trial and error, i barely see any of those names in pvp anymore and its kinda sad.
I really want them to keep PvP exp, but change the way it is distributed based on combined player stats that weighs things like time spent in combat, damage dealt, damage taken, and healing. I really don't want to have to level a healing class in a dungeon where people just pull wall to wall all the time. PvP provides a nice alternative and a break from that for me.
I can see this coming...
Bots jumping down from cliff and then heal themselves. Rinse and Repeat...
It really is. As I was working my way up, I looked up to some of those players, and to not see them anymore is disappointing.
As for the long queues, looking back, I didn't mind it at all. Besides, I found ways to keep myself entertained while waiting. . . ( ͡° ͜ʖ ͡°)
There is also bots for gathering, such as mmominion or rebornbuddy. I just found that out on some website that was talking bout it.
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