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  1. #1
    Player
    eschaton's Avatar
    Join Date
    Feb 2013
    Posts
    332
    Character
    Oxix Lahun
    World
    Balmung
    Main Class
    White Mage Lv 90
    This would be soooo awesome, a few #tight_private-tricks_end_game_raiding_groups won't like to play public savage raids, but many, many good players will love this idea! Beating something hard, in public, with a lot of people around seeing what everyone is doing, is extremely gratifying. I'd love to go down on that in a more public way, a more massive way. True MMO gaming right there.

    Yes these raids take longer to get content on farm, yes yes yes, but really, when is the only time people complain about this???? HUH? When?
    When it's more public than private! It is a MMO after all, make hard fights more massive and public for crying out loud!

    Let's show them what good players can do!!!! #alternatives_to_small_short_quick_private_in-out_savage_act_runs_that_drop_high_loot

    (1)
    Last edited by eschaton; 08-12-2017 at 10:18 PM. Reason: (:

  2. #2
    Player

    Join Date
    Feb 2017
    Posts
    86
    If anything, they need to make them shorter. 30-45 minutes is pretty long when you gotta do it several times a week for loot.

    They need to cut the trash pulls, shrink the hallways between bosses, and not make bosses that waste time by going invulnerable.
    (2)
    Recruiting for EXCEED on Balmung. Social casual guild, just for fun.

  3. #3
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Recruiter View Post
    They need to cut the trash pulls, shrink the hallways between bosses
    No thank you... this kind of thing is why FFXIV's raiding never really feels like raiding to me. You never get that feeling that your digging into some massive environment that requires more than a standard party size of people. There's no connection between each boss, no sense of space and scope. The 24-mans are the last remaining hint at these things in this game.
    (2)

  4. #4
    Player
    Niyuka's Avatar
    Join Date
    Sep 2013
    Posts
    266
    Character
    Cierre Mhakaracca
    World
    Shiva
    Main Class
    Pugilist Lv 90
    I would just wish it was city of mhach or a bit tougher. So far almost the entire content is really REALLY easy, and only caters to the disinterested lower skill bracket of players. Interested casuals, mid-core and hardcore have one, maybe 2 encounters for them, aside from facerolling farm content, and this is for what it looks like going to be half a year? come on !
    (1)

  5. #5
    Player
    Fortune_Cookie's Avatar
    Join Date
    Jun 2017
    Posts
    63
    Character
    Eden Dawn
    World
    Louisoix
    Main Class
    Astrologian Lv 70
    Doesn't appeal at all. I like that the more serious endgame content in ffxiv is 8-man. I've no objection to fairly straightforward alliance raids, but wiping for hours with a bunch of strangers doesn't sound like my idea of fun.
    (4)

  6. #6
    Player
    Galaktica's Avatar
    Join Date
    Mar 2015
    Posts
    427
    Character
    Evermillion Mariposa
    World
    Ultros
    Main Class
    Gunbreaker Lv 80
    On one hand, I'm not entirely against this idea because there's always a handful of players in every 24-man who just want tot get carried. On the other hand, even if the content was harder, that problem wouldn't go away and their shortcomings would adversely affect the group even more now.

    So, meh, keep it as is.
    (0)

  7. #7
    Player
    Mycow8me's Avatar
    Join Date
    Aug 2013
    Posts
    1,057
    Character
    Tolby Seyfert
    World
    Cactuar
    Main Class
    Blacksmith Lv 70
    I actually enjoy the 24 man content the most currently in this game and think SE is doing a great job balancing fun and difficulty on them. The real problem is that they become over geared fairly fast since they are mostly a catch up anyway and lose a lot of their fun factor quickly but that's relevant to all content in this game for the most part.
    (4)

  8. #8
    Player
    Greedalox's Avatar
    Join Date
    Jul 2015
    Posts
    1,285
    Character
    Blufnix Greedalox
    World
    Diabolos
    Main Class
    Machinist Lv 90
    As a player who believes this game needs more difficulty bridging content, 24 man content is probably the worst idea for it.
    (4)

  9. #9
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,351
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Just make every boss as difficult as Ozma and/or Scathach when they were relevant. Fail to dodge a mechanic? Take big damage, get a debuff that'll have you take even more damage if you fail and overall have every boss have an interesting mechanic going for them.

    Do not make another Void Ark.
    (3)

  10. #10
    Player
    ZeratoTyrael's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    87
    Character
    Ryshad Aries
    World
    Malboro
    Main Class
    Arcanist Lv 60
    If the game was built from the ground up for 24 man raids I would support more 24man content. As it is however, you can clearly tell by the UI (and also in part because of how limited controllers are [sadly]) that 4man and 8man content is what the game is truly based on. I specifically mention the UI and controllers because of 1 thing, healers. Group heals could easily be adjusted, but the one thing you can't adjust well for currently is targeting someone outside your group for a spot heal. KB/M is already superior in most aspects but something like making 24man raids harder would seal the deal. When I first started playing in beta, I used KB/M, once live hit I decided to try out the controller and I've used it pretty much ever since as it's just more relaxed and I can sit back a bit. I've been re-acclimating myself on a WHM alt on the Louisoix server and it reminded me of how much more efficient KB/M is.
    (0)

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