Quote Originally Posted by NoctisUmbra View Post
This battle does not require class stacking at all.

Class stacking is something the community will come up with. If one class has but a slight edge over the others, some LS' will always chose to stack it.

All the DDs are quite balanced at the moment. They are all more than viable for Ifrit. However, a lot of players can't combo and when you're forming a PUG and you're gonna invite a stranger you won't want to put your faith in their ability to do positional combos.

In summary, class stacking in Moogle is nothing like what it was for Ifrit, or even DH. It's a path of least resistance taken by the community.
I agree with your point, BUT

this isnt for example, a lancer doing more damage than a pugilist or something like that.. in a pinch people would still be quite happy to take pugs or mrds or whatever was considered "lesser" DD

the point here is that archers are invulnerable to AOE attacks (because of their range obviously) something which SE is very well aware of yet STILL give mobs huge circular AOE attacks..

to sum up, SE could have made those circular AOE attacks single target and there might be a pug/mrd/lnc in the party instead of an archer.. the mob would still be getting hit the same amount of times..

or they could use some imagination like say have donut shaped AOE AND circular AOE so the archers wouldnt have an advantage over close range. OR making the mob do single target attacks on random party members... IE there is no benefit to stacking archers

SE allways seem to include needless elements in fights that encourage class stacking, in the case of ifrit people took lancers because they could attack out of range of seer but archers have animations lock... solution- get rid of/replace seer and dont give disadvantages to inbuilt game mechanics like.. "animation lock"

conclusion it isnt the players its the developers, sorry.