Quote Originally Posted by RichardButte View Post
My guess is SSavage will "fix it" by making it so any DPS taking a single point of avoidable damage will mean that healers won't be able to do enough damage and the boss will enrage.
Again I ask, what are you basing your opinions on?

You do realise that most failures in Savage will either result in a vulnerability or damage debuff that often amounts to little by itself, or it'll just outright one shot you right?

As such, a singular DPS fail typically requires either a regen or a raise, there's very little inbetween. Multiple vulnerability stacks are usually unsurvivable unless you're a tank.

A DPS failure is distracting, puts us off balance and of course is a resource drain, but it typically costs 3 or 4 GCDs to raise, top and apply protect.

In terms of preventing me from DPSing, a vulnerability stack (Or 2 as I had last week) on the tank is far more inhibiting.