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  1. #1
    Player
    HexTechBomber's Avatar
    Join Date
    Jun 2017
    Location
    Limsa Lominsa
    Posts
    44
    Character
    Hextech Bomber
    World
    Jenova
    Main Class
    Red Mage Lv 80

    Balancing Crit & Dir vs Over melding Crit or Dir

    So I want to start with that I'm currently delving from my Level 70 Warrior that I have into another class to spread my interest and roles out. Right now I'm working on getting Samurai to 70, it's currently now at 60 utilizing 270 augmented shire gear on the left and main hand, and proto ultima earrings, neck, wrist, ring with an augmented shire ring.

    Now the important question here is what is more beneficial, keeping Crit and Direct Hit at about roughly the same number for the optimal Critical Direct Hit or melding more Direct Hit or Crit because of the ability of Direct Hit to happen more often than Crit?

    Attributes Lv60 Samurai Miqo'te


    Now some people may say that this isn't necessarily best because you'll replace gear in about 2 levels. I'm trying to avoid doing that by saving money since it's not necessarily a main class.
    (0)
    Last edited by HexTechBomber; 08-12-2017 at 06:40 AM.

  2. #2
    Player Snow_Princess's Avatar
    Join Date
    Sep 2016
    Posts
    701
    Character
    Princess Sakura
    World
    Balmung
    Main Class
    Summoner Lv 52
    Leveling gear? just meld some IV or V DH/crit (whatever is cheaper, at one point DH V was like 2k so i melded it in leveling gear, now that it varies between 7-14k I use DH IV)
    Whatever the highest sub stay on a gear is is cap so just meld the opposite of what you can't

    Also in general Ilevel > sub stats, and you really do not need to meld leveling gear to begin with, unless you have some obsession in max in whatever you do (I do to an extent so I do meld leveling gear)

    "keeping Crit and Direct Hit at about roughly the same number for the optimal Critical Direct Hit"

    not sure if that is a thing, not something I heard of anyway. Pretty sure it is still ilevel > that concern.
    post cap:

    Just something funny that happened when I was level 67, cuz its leet and all, but really you don't really care about secondaries unless it is the same ievel, esp for leveling gear, its ilevel > anything else. I am not too sure if "I've seen some people talk about that if Crit and Dir are close in numbers the chances of Critical Direct Hits are higher" is a thing
    (I forgot to take a picture with my real glam, that is after i made that head peace for myself because it was a crit/det and got to overmeld it)
    (2)
    Last edited by Snow_Princess; 08-12-2017 at 10:32 PM.

  3. #3
    Player
    HexTechBomber's Avatar
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    Jun 2017
    Location
    Limsa Lominsa
    Posts
    44
    Character
    Hextech Bomber
    World
    Jenova
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Snow_Princess View Post
    Leveling gear? just meld some IV or V DH/crit (whatever is cheaper, at one point DH V was like 2k so i melded it in leveling gear, now that it varies between 7-14k I use DH IV)
    Whatever the highest sub stay on a gear is is cap so just meld the opposite of what you can't

    Also in general Ilevel > sub stats, and you really do not need to meld leveling gear to begin with, unless you have some obsession in max in whatever you do (I do to an extent so I do meld leveling gear)

    "keeping Crit and Direct Hit at about roughly the same number for the optimal Critical Direct Hit"

    not sure if that is a thing, not something I heard of anyway. Pretty sure it is still ilevel > that concern.
    I've seen some people talk about that if Crit and Dir are close in numbers the chances of Critical Direct Hits are higher. I would need to test it but this gives me a chance to test. I mostly melded gear so that I have a decent DPS second stats.
    (0)

  4. #4
    Player Snow_Princess's Avatar
    Join Date
    Sep 2016
    Posts
    701
    Character
    Princess Sakura
    World
    Balmung
    Main Class
    Summoner Lv 52
    Quote Originally Posted by HexTechBomber View Post
    I've seen some people talk about that if Crit and Dir are close in numbers the chances of Critical Direct Hits are higher. I would need to test it but this gives me a chance to test. I mostly melded gear so that I have a decent DPS second stats.
    Anyone here heard of this? despite this, isn't still ilevel > this factor? DH> crit for melds?
    (0)

  5. #5
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Are you planning to play Samurai in Savage? If not, don't worry about melds too much. They won't be worth the investment. If you are, Direct Hit is the better stat to focus on until it and Crit combined for roughly 3,500. At that threshold, Crit overtakes Direct Hit as the dominate stat. That all being said, Samurai benefits substantially from Skill Speed. My personal focus for Samurai currently is DH > SkS > Crit/Det.
    (0)

  6. #6
    Player
    LalaRu's Avatar
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    Nov 2013
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    Limsa Lominsa
    Posts
    2,408
    Character
    Mi An
    World
    Phantom
    Main Class
    Paladin Lv 80
    Not to mention (and repeat) the full perfect melding gives you something like... +0,5% of things on some cases and +1% in lucky ones. It surely adds up but as countless times said before, main stat > everything else.
    (0)

  7. #7
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by LalaRu View Post
    Not to mention (and repeat) the full perfect melding gives you something like... +0,5% of things on some cases and +1% in lucky ones. It surely adds up but as countless times said before, main stat > everything else.
    This is very important. Only in rare circumstances do secondary stats come out ahead. Tanks, for example, place a higher value on 320 Crafted accessories due to overmelds. You lose 10 STR but can gain upwards of 380 Direct Hit. In every other scenario main stat always comes out ahead.
    (0)

  8. #8
    Player
    aleph_null's Avatar
    Join Date
    Mar 2016
    Posts
    690
    Character
    Aleph Alpha
    World
    Tonberry
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Snow_Princess View Post
    Anyone here heard of this? despite this, isn't still ilevel > this factor? DH> crit for melds?
    Sounds like a misconception to me. I mean yeah mathematically if you have x = probability of crit and y = probability of dh, to maximize x*y = probability of crit and dh assuming we know the maximum sum x + y, is to make x and y roughly equal. But the thing here is that x and y are probabilities, i.e. crit/dh proc chances, not the stat numbers. We only know the maximum sum of stats (something like, at i340 with melds, crit + dh stats max at 4000 for a certain job, or something like that). Keeping x and y roughly equal is impossible due to the nature of dh's faster scaling compared to crit. You can easily get 40%+ dh rate, while your crit rate is probably in the range of 15-20%.
    (1)

  9. #9
    Player Snow_Princess's Avatar
    Join Date
    Sep 2016
    Posts
    701
    Character
    Princess Sakura
    World
    Balmung
    Main Class
    Summoner Lv 52
    Quote Originally Posted by aleph_null View Post
    Sounds like a misconception to me. I mean yeah mathematically if you have x = probability of crit and y = probability of dh, to maximize x*y = probability of crit and dh assuming we know the maximum sum x + y, is to make x and y roughly equal. But the thing here is that x and y are probabilities, i.e. crit/dh proc chances, not the stat numbers. We only know the maximum sum of stats (something like, at i340 with melds, crit + dh stats max at 4000 for a certain job, or something like that).Keeping x and y roughly equal is impossible due to the nature of dh's faster scaling compared to crit. You can easily get 40%+ dh rate, while your crit rate is probably in the range of 15-20%.
    I figured that was the case but unlike some I do not dismiss claims when I do not know better.

    But ya , TC for leveling gear melding is not very important, most don't. But you can always meld some cheap DH, then crit if DH is maxed, I mean I did but the only reason I did it is because I can. If you are even tight in gil in the slightest (asking if this is worth it) then the answer is do not worry about melds on leveling gear and do ilevel> everything else.
    (0)

  10. #10
    Player
    Taika's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Purple Rain
    World
    Sophia
    Main Class
    Arcanist Lv 32
    Your leveling gear lasts such a short time (it's possibly replaced every 2 levels), it's definitely not worth melding, unless you have capped all your gil and absolutely have to spend it on something (and even in that case, I'd spend it on something else).
    (0)