It is ok as it is, if someone messes he has to pay for itI think they should just reduce vulnerability effect so it would be easier tank with medals compensate tanks lack of defensive abilities. Like how every stack is 12% now, if every stack would be like 8% each it would be 32% with 4 stacks and would be easier survive with tanks. Right now it is 48% with 4 stacks that is pretty high without many tanking cds.
I don't think that was the idea. It's fine if people get punished for overstacking. The problem is that at the moment, damage is so high and defensive cooldowns are so low that 4 stacks as a tank is punishing and actually a pretty sure kill against a decent team. You pretty much cannot spread out medals safely without someone being easy pickings, it's extremely punishing to get a lead because of it.
Not to mention no matter how many times you spam Pick up the medals! People even with 50 medals will notI don't think that was the idea. It's fine if people get punished for overstacking. The problem is that at the moment, damage is so high and defensive cooldowns are so low that 4 stacks as a tank is punishing and actually a pretty sure kill against a decent team. You pretty much cannot spread out medals safely without someone being easy pickings, it's extremely punishing to get a lead because of it.
It's a reason why no chat doesn't work in a competitive teamwork based game. We NEED to tell players not to pick up medals as well as telling players to pick up medals, it's frustrating having a tank get 300 medals while the healer has 13.
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