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  1. #21
    Player
    pushin_tin's Avatar
    Join Date
    Sep 2014
    Posts
    163
    Character
    Ac Ungarmax
    World
    Sargatanas
    Main Class
    White Mage Lv 80
    What a time to be alive.
    (2)

  2. #22
    Player
    RyuujinZERO's Avatar
    Join Date
    Aug 2013
    Posts
    377
    Character
    K'hali Thalen
    World
    Goblin
    Main Class
    Scholar Lv 71
    While WAR are QQing about no longer having God-Tier DPS as a tank, DRK would like to ask why SE removed half their damage mitigation abilities in SB... which are far more relevant to you know, tanking
    (9)

  3. #23
    Player
    347SPECTRE's Avatar
    Join Date
    Feb 2017
    Location
    Limsa Lominsa
    Posts
    586
    Character
    Khirrika Moshroca
    World
    Midgardsormr
    Main Class
    Gunbreaker Lv 100
    *DRK Mains in general after SB revamp*
    (7)

  4. #24
    Player
    Syfurion's Avatar
    Join Date
    Jun 2017
    Location
    Limsa
    Posts
    172
    Character
    Vahette Lauclaire
    World
    Lamia
    Main Class
    Warrior Lv 90
    Quote Originally Posted by RyuujinZERO View Post
    While WAR are QQing about no longer having God-Tier DPS as a tank, DRK would like to ask why SE removed half their damage mitigation abilities in SB... which are far more relevant to you know, tanking
    I'm still trying to figure out what kind of drugs were involved with putting our basic defensive cooldown in the crossrole actions. Tanks basically have 4 cross roles they can choose, arguably 3 because of Provoke. Why are these not completely baseline, when would you EVER not take them? I'm genuinely curious, is there a reason, I don't even care how utterly and inanely niche it is, to ever NOT take Rampart?
    (8)
    Quote Originally Posted by Beckett View Post
    To be fair, it's not so much a flame war as it's 12 pages of people agreeing the OP is an idiot.

  5. #25
    Player
    TankHunter678's Avatar
    Join Date
    May 2016
    Posts
    873
    Character
    Selena Zensh
    World
    Siren
    Main Class
    Machinist Lv 80
    In theory WAR should have low defense high firepower, making them good for the off tank role. DRK would of been middle of defense and firepower, with Paladin being slanted into defense rather then offense.

    Instead WAR does the best DPS, with the second best defense. Paladin does second best DPS with the best defense. DRK does the worst DPS, with the worst defense only held up by a spammable stoneskin that gives some dps benefit.
    (3)

  6. #26
    Player
    RyuujinZERO's Avatar
    Join Date
    Aug 2013
    Posts
    377
    Character
    K'hali Thalen
    World
    Goblin
    Main Class
    Scholar Lv 71
    Quote Originally Posted by Syfurion View Post
    I'm still trying to figure out what kind of drugs were involved with putting our basic defensive cooldown in the crossrole actions. Tanks basically have 4 cross roles they can choose, arguably 3 because of Provoke. Why are these not completely baseline, when would you EVER not take them? I'm genuinely curious, is there a reason, I don't even care how utterly and inanely niche it is, to ever NOT take Rampart?
    I think their reasoning was that some of the tank skills are extremely generic - basically all 3 tanks had a 'rampart' equivalent (Shadowskin for DRK, not sure PLD and WAR equivalent), so they condensed them down into a single skill and placed it on the cross-role section. This however leads to a few problems:

    1) This forces tanks to expend some of their cross class options on skills that really are NOT optional.

    2) Many of these skills that were made cross role are vastly inferior to their original version.

    In the case of number 2, this hit DRK especially hard, as DRK had no less than 3 skills replaced with cross-role abilities, all but one of which is inferior to it's original form; some vastly so (Anticipation's 30% parry, Vs Dark Dance's 30% parry + 30% evasion for 20 seconds). Which means DRK can't even fully claim back all their 'lost' skills while still taking all the essentials they are expected to have. This is doubly mystifying in the case of Dark Dance/Anticipation, because none of the other tanks ever really needed 30% more parry, while the nerfed version that it became, is now useless to DRKs too, and they havn't room for it on their bar anyway. The end result was DRK lost a huge amount of their mitigation in SB, on top of the fact they were the squishiest tank to begin with.
    (6)
    Last edited by RyuujinZERO; 08-10-2017 at 01:28 PM.

  7. #27
    Player
    Kazrah's Avatar
    Join Date
    Jan 2015
    Posts
    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    PLD and WAR both feel fine. It's nice to have PLD feel useful and WAR to finally feel like a proper tank rather than a really tanky dps.

    DRK....yeah....the best word I could use to describe it is "hollow". It feels almost disconnected from what damage it does. What self-healing DRK has just doesn't feel reliable enough compared to what options PLD and WAR have, and the only way I can still suitably tank with a WHM healer is to take as much damage as possible and stand in every bad AoE just so they'll stop stun-locking mobs with Holy and so Blood Price can be usable. Just kinda hoping it gets better past 60, but right now, DRK just feels so hollow.
    (5)

  8. #28
    Player
    Elfidan's Avatar
    Join Date
    Sep 2013
    Location
    The gates of Hades
    Posts
    764
    Character
    Elfidan Gadfor
    World
    Ultros
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Kazrah View Post
    PLD and WAR both feel fine. It's nice to have PLD feel useful and WAR to finally feel like a proper tank rather than a really tanky dps.

    DRK....yeah....the best word I could use to describe it is "hollow". It feels almost disconnected from what damage it does. What self-healing DRK has just doesn't feel reliable enough compared to what options PLD and WAR have, and the only way I can still suitably tank with a WHM healer is to take as much damage as possible and stand in every bad AoE just so they'll stop stun-locking mobs with Holy and so Blood Price can be usable. Just kinda hoping it gets better past 60, but right now, DRK just feels so hollow.
    Sadly it doesn't, prepare yourself for flashy yet underwhelming skills.
    (1)
    Quote Originally Posted by Commander_Justitia View Post
    Buff Blackmage
    Quote Originally Posted by Nikoto View Post
    If there was a downvote button I'd be pressing it.

  9. #29
    Player
    Syfurion's Avatar
    Join Date
    Jun 2017
    Location
    Limsa
    Posts
    172
    Character
    Vahette Lauclaire
    World
    Lamia
    Main Class
    Warrior Lv 90
    Quote Originally Posted by RyuujinZERO View Post
    snip
    Rampart was the paladin one, and it was functionally identical to the crossrole version we have now. Foresight was the warrior one, and it was... not amazing. Instead of 20% reduced damage taken, it was 20% increased defense, it's main draw was it could be crossrolled by PLD/DRK.

    DRK really did get shafted by the new crossrole. New Reprisal is a shallow clone of it's source, tempered only by being reliably on-demand. PLD got a new toy out of it, and DRK lost it's.. 66% uptime? reprisal, and WAR lost the 100% uptime Storm's Path (which was definitely stupid, but still). We also lost our stuns, and DRK their ability to sometimes reset their stun, but PLD gets to keep Shield Bash, which is more than a little annoying. And we get what, Convalescence and Awareness from them, which we already got from them. Woo.
    Considering what all they stripped out of DRK, I'm suprised you guys managed to keep Dark Mind.
    (5)
    Quote Originally Posted by Beckett View Post
    To be fair, it's not so much a flame war as it's 12 pages of people agreeing the OP is an idiot.

  10. #30
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Madepossible View Post
    Yeah I said it! Pld has the best defensive abilities, best self-heal, best damage output from the three tanks. Was SE drunk when balancing the tank jobs? Why the fk is war so nerfed? Where is the aggressive bad ass style?
    go have a nice seat somewhere enough wit the nerf on jobs already
    (3)

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