Quote Originally Posted by Zfz View Post
WAR design was flawed in the beginning. Or rather, I should say that the differentiation philosophy between the tanks was flawed.

The WAR needs to be able to MT, which means content had to be balanced to make it's "lower defense" shortcoming not a shortcoming, which meant that the PLD's superior defense was not needed, resulting in the PLD not being a tank with superior defense, but just a tank with bad dps.

This is pretty much why almost every modern MMo stoped to have defencive and offencive tanks.

In a balanced MO all tanks have about the same DPS and Defence (some have lower mitigation but higher self heal to make sure all around they are as tough). Todays tank differention is done in the flavor (different game mechanics and different animations).

otherwise you will always end with a weaker tank and a top one.