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  1. #1
    Player
    Syfurion's Avatar
    Join Date
    Jun 2017
    Location
    Limsa
    Posts
    172
    Character
    Vahette Lauclaire
    World
    Lamia
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Mycow8me View Post
    I would come to love shake it off too if it really did remove everything except vuln/resistance/damage stacks. Even the confuse from lakshimi/directional marches/hysteria/frog/pig/etc... and other things that are not currently removable. That would not in any way make it OP and make it actually useful beyond niche content.
    Hell, if they made it break unbreakable shit like that, they could slap like 10 gauge cost on it, and I wouldn't even complain about it.
    To be honest, the only real change I'd like to see for WAR (other than giving Bloodbath back, which I know is never happening), is I would like our 'DPS' combo (Eye/Path) to be higher potency than Butcher's Block. It's not even a large gap, it's 20 potency, total. 150/200/280 versus 150/190/270. Royal Authority is 160/240/360. Soul Eater is 150/250(390)/300(440). I feel like Storm's Eye/Path could be like 150/220/300 and not be an issue.
    (1)
    Quote Originally Posted by Beckett View Post
    To be fair, it's not so much a flame war as it's 12 pages of people agreeing the OP is an idiot.

  2. #2
    Player
    eschaton's Avatar
    Join Date
    Feb 2013
    Posts
    332
    Character
    Oxix Lahun
    World
    Balmung
    Main Class
    White Mage Lv 90
    SE balances things in mysterious ways, lol. At times you'd think it's all balanced around what the head honchos currently are playing.

    PLD kinda deserved a little spotlight, that's alright.
    (0)

  3. #3
    Player
    Yeol's Avatar
    Join Date
    Jan 2016
    Posts
    1,309
    Character
    Dr Yeol
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    Umm.. I don't think so...
    All tanks are currently balanced.
    (0)
    "BAAAAAARD!" - 2018

  4. #4
    Player
    TouchandFeel's Avatar
    Join Date
    Aug 2013
    Posts
    1,835
    Character
    Vespereaux Vaillantes
    World
    Exodus
    Main Class
    Paladin Lv 91
    Quote Originally Posted by Yeol View Post
    All tanks are currently balanced.
    I've seen many detailed explanations for why the tanks currently are not balanced.

    I would love to see more detailed explanations for why people think they are in fact balanced, as opposed to just statements not backed by reasoning.
    (6)
    Last edited by TouchandFeel; 08-11-2017 at 03:51 AM.

  5. #5
    Player
    Yeol's Avatar
    Join Date
    Jan 2016
    Posts
    1,309
    Character
    Dr Yeol
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    Quote Originally Posted by TouchandFeel View Post
    I've seen many detailed explanations for why the tanks currently are not balanced.

    I would love to see more detailed explanations for why people think they are in fact balanced, as opposed to just statements not backed by reasoning.
    According to FFlogs, they are balanced.
    Don't forget that after 4.0 changes came (4.05).

    If we were still talking about 4.0 then I will agree then they were not balanced.
    But now they are.
    (0)
    Last edited by Yeol; 08-11-2017 at 04:42 PM.
    "BAAAAAARD!" - 2018

  6. #6
    Player
    ovIm's Avatar
    Join Date
    Oct 2014
    Posts
    746
    Character
    Vim Mercer
    World
    Alpha
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Yeol View Post
    According to FFlogs, they are balanced.
    Don't forget that after 4.0 changes came (4.05).

    If we were still talking about 4.0 then I will agree then they were not balanced.
    But now they are.
    They are balanced in terms of DPS, that is correct. However, PLD brings a lot of raid mitigation skills that the other 2 classes do not have access to. The tanks being roughly balanced in one aspect does not mean they are balanced.
    (5)

  7. #7
    Player
    Freyyy's Avatar
    Join Date
    Mar 2015
    Posts
    1,079
    Character
    Freyja Redgold
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Yeol View Post
    According to FFlogs, they are balanced.
    You can't say that tanks are balanced solely because they are very close to each other in terms of DPS only. There's more to tanks than just their DPS. It's like if all DPS classes had exactly the same DPS, would you say that they'd all be balanced ? Would SAM, MNK and BLM having the same DPS as the likes of NIN, BRD and MCH be balanced ? No. It's the same for tanks.
    (8)

  8. #8
    Player
    aqskerorokero's Avatar
    Join Date
    Nov 2016
    Posts
    279
    Character
    Aquis Onionslicer
    World
    Ragnarok
    Main Class
    Paladin Lv 90
    Paladin now has all things that should be in the game from 3.0... an aoe on gcd, magic block, and 1 resource based dps skill. And for that guy that said he didn't understand why an big ass axe and a giant sword can't output more damage than a stick (one hand sword)...well...the nuke ability is a white magic SPELL...that has to be casted.

    Caster > Melee XD
    (2)

  9. #9
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,344
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by aqskerorokero View Post
    Paladin now has all things that should be in the game from 3.0... an aoe on gcd, magic block, and 1 resource based dps skill. And for that guy that said he didn't understand why an big ass axe and a giant sword can't output more damage than a stick (one hand sword)...well...the nuke ability is a white magic SPELL...that has to be casted.

    Caster > Melee XD
    well, Dark Knight uses magic all the time with Dark Side and Dark Arts, together with his massive sword... Caster + Meele > Caster > Meele ?

    we should not forget that PLD has a shield. for balance reasons either PLD should lose some attack, or WAR and DRK should get a passive trait for an increased parry rate. if PLD wants to dps the same amount, why does it has better defense then? either you trade off some mitigation for damage, or you make everyone equal in everything.
    (5)

  10. #10
    Player
    aleph_null's Avatar
    Join Date
    Mar 2016
    Posts
    690
    Character
    Aleph Alpha
    World
    Tonberry
    Main Class
    Warrior Lv 80
    Based on fflogs statistics all tanks' dps are within like 2-3% of each other when played well (95%+ percentiles), with war mostly on top. The things that make pld really powerful are the utilities, and the "easy" unpunishing rotation where war is has the strictest and most punishing rotation.

    Intervention is really good in fights with many tank busters like neo exdeath, you can basically have intervention up for every single aero 3. Combined with sentinel or rampart, intervention in a "free" cd for the other tank (30% mitigation from sentinel + intervention is as powerful as war/drk's most powerful mitigation outside holmgang/LD), while still mitigating damage for yourself, so it's really powerful for mechanics that hit both tanks (twin bolt, terminal antilight). Cover having 20% mitigation makes it essentially a free rampart when you can coordinate cds with the other tank. You can use cover + awareness + sheltron for o3s critical hits without using up your own personal cds for picking adds. You can cover + rampart + sheltron the #1 aggro healer after the almagest following grand cross delta, so you don't have to fight for aggro while they do multiple big aoe heals. If you time it right cover and rampart will last for both aero 3 and earth shaker, that's essentially a free bonus rampart for 2 tank busters while making aggro management easier (instead of provoke + 1-2x halone while the healer is using cure 3 and medica 2, you can just provoke after they're done healing, then have them use lucid).
    (0)

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