Results 1 to 3 of 3
  1. #1
    Player
    Duuude007's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,954
    Character
    Duuude Bismarck
    World
    Hyperion
    Main Class
    Armorer Lv 80

    Request for primal fights: Incap can enable future entry without farming items.

    I had been thinking about this for awhile, and the NM timesinks at Moogle made me consider this even more.

    I would like to see a concept like this:

    Party incaps Ifrit's horns, and because of this, the key item "Horn of Ifrit" is rewarded to a random member at the end of the fight.

    Player can speak to the quest npc, and he declares that the inner flames burning from his horn will allow him to prepare a lantern whenever you wish.

    Party incaps The Good King's head, and because of this, the key item "Crown of the Good King" is rewarded to a random member at the end of the fight. Having the crown in your possession then operates as proof of your regal moogle nature, and the contents of the coffer is therefore guaranteed.

    Please LIKE this post if you agree with this idea!
    (5)
    Last edited by Duuude007; 12-20-2011 at 02:39 AM.

  2. #2
    Player
    Duuude007's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,954
    Character
    Duuude Bismarck
    World
    Hyperion
    Main Class
    Armorer Lv 80
    Please LIKE this post if you disagree with this idea.
    (4)

  3. #3
    Player
    Lerend's Avatar
    Join Date
    Dec 2011
    Location
    Gridania
    Posts
    59
    Character
    Mindari Dalir
    World
    Ultros
    Main Class
    Conjurer Lv 80
    While I like the idea of going above and beyond letting you cut out the lantern for every single kill, i'm not sure how to make it work without having it become a big point of contention for groups:

    PUG: "Hey guys, I still need the horn, can we kill it?"
    LNC: "No just kill him its faster"
    THM: "IDK i have mine already just kill him"
    CNJ: "lets help him out and kill the horn guys"
    GLD: "I want speed runz, bye" *leaves party*
    THM: "now the tanks gone, great" *leaves party*
    etc.

    There's also the wonderful: "HNMLS recruiting, MUST HAVE IFRITS HORN ALREADY!!! No horn no invite"

    IMO you do it once and it should be unlocked permanently, just like almost every other gating/attunement questline in every other MMO ever, especially when the attunement quest is as involved as the Moogle one.
    (1)