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  1. #61
    Player
    eschaton's Avatar
    Join Date
    Feb 2013
    Posts
    332
    Character
    Oxix Lahun
    World
    Balmung
    Main Class
    White Mage Lv 90
    A while back someone upped the idea of letting retainers unlock new tabs while they level up. It is basically combining extra storage space with expansions as well (more specifically with each new maximum retainer level).

    I remember arguments about not everyone leveling all their retainers, and well releasing a 3rd base one would be a quicker fix for SE right, but personally I thought the idea was pretty brilliant as well.
    (4)

  2. #62
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Skivvy View Post
    Why must you make me so sad on my birthday. lol.
    I'm sorry! D: D:

    Here, have a gift:

    (6)

  3. #63
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    Quote Originally Posted by Naunet View Post
    I'm sorry! D: D:

    Here, have a gift:

    OMG! You are absolutely amazing!! <3 Thank you so much




    Really, that was so unexpected..just made my day
    (7)

  4. #64
    Player
    Sekkei's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    243
    Character
    Athanasios Seiun
    World
    Excalibur
    Main Class
    Ninja Lv 70
    They could easily fix the lure/bait issue by making it work like the spearfishing window. Obviously we don't constantly have to buy different size heads because they "don't exist" in an item way. The only difference is that lures and bait are finite so the window would still have numbers and whatnot on those. As for them not looking into increasing the free retainers because of the money retainers being too low to even consider, I call bs. It's my choice to do this and some may see it as shooting myself in the foot, but I don't really want to add more dollars to my monthly subscription for more item space. I have no doubt others refuse to as well. I'm doing the best I can with what I've got and what I've got is borderline full :P
    (4)

  5. #65
    Player
    Nerfworthy's Avatar
    Join Date
    Jun 2017
    Location
    Amaurot
    Posts
    524
    Character
    Luka Larkspur
    World
    Jenova
    Main Class
    Sage Lv 88
    Quote Originally Posted by Sekkei View Post
    They could easily fix the lure/bait issue by making it work like the spearfishing window. Obviously we don't constantly have to buy different size heads because they "don't exist" in an item way. The only difference is that lures and bait are finite so the window would still have numbers and whatnot on those. As for them not looking into increasing the free retainers because of the money retainers being too low to even consider, I call bs. It's my choice to do this and some may see it as shooting myself in the foot, but I don't really want to add more dollars to my monthly subscription for more item space. I have no doubt others refuse to as well. I'm doing the best I can with what I've got and what I've got is borderline full :P
    As a FSH main, I approve of this message.
    (4)
    Quote Originally Posted by Arohk View Post
    A healers job is to dps and keep the party alive while doing so, you got the wrong idea about healers.

  6. #66
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by ChameleonMS View Post
    They could increase the stack size. Assuming they used the smallest integer type for the stack count, they could change the stack size from 99 to 255 without any changes to the data model of the game.
    They've already announced they are going to do that, to 999. But that'll save the average player what? 3 or 4 slots I'd imagine. I have 4 retainers stacked and full inventory on several characters, made new alts just to hold stuff that doesn't really have a current use, and this change to 999 stacks isn't going to make a big difference. I already tend to get rid of sellables after 99, so I'll gain a spot or 2 from things like beastmen tribal tokens but that's it.
    (5)

  7. #67
    Player
    Joe777's Avatar
    Join Date
    Dec 2016
    Location
    Kugane
    Posts
    673
    Character
    Joe Ultima
    World
    Coeurl
    Main Class
    Rogue Lv 70
    Quote Originally Posted by Alistaire View Post
    They've already announced they are going to do that, to 999. But that'll save the average player what? 3 or 4 slots I'd imagine. I have 4 retainers stacked and full inventory on several characters, made new alts just to hold stuff that doesn't really have a current use, and this change to 999 stacks isn't going to make a big difference. I already tend to get rid of sellables after 99, so I'll gain a spot or 2 from things like beastmen tribal tokens but that's it.
    Indeed the problem isn't quantity of single items but the quantity of how many items are in the game. Between glamour and crafting materials alone there is enough in this game to easily fill 7 Retainers, and that is not counting materials that only serve to make other materials or High-Quality versions of all those materials. Mind you glamour only takes up every slot on 1 Retainer if you try to get unique glamour for all 26 classes but still...
    (4)

  8. #68
    Player
    Gnorok's Avatar
    Join Date
    Feb 2016
    Posts
    15
    Character
    Marie Somn
    World
    Louisoix
    Main Class
    Dragoon Lv 71
    I don´t understand why SE doesn´t implement an account based bank with sufficient slots.

    The technology is already ingame with FC banks. They could get rid of the retainer inventory which seems to cause so many problems. And the game would be much more alt-friendly.

    I try to level all DoL/DoH and spend already a lot of time managing my retainer inventory and the MB (with 8 retainers). Sure, I could further optimize the available space, but switching between retainers, searching for mats that are momentarily not needed and worth posting on the MB is just not fun for myself.
    I would prefer to spend this time with crafting, gathering or playing my DoW classes.

    Having to spend 10 extra euro per month to avoid the most of tedious work in a game just isn´t a good design.
    (3)

  9. #69
    Player
    Dark-Saviour's Avatar
    Join Date
    Dec 2013
    Posts
    690
    Character
    Dark Saviour
    World
    Cactuar
    Main Class
    Carpenter Lv 80
    Quote Originally Posted by Claviusnex View Post
    It might be built on a horrible base but at some point the amount of time and frustration of trying to build more stuff on top of it out weighs the perceived savings.
    Which is why the general mentality seems to be "Don't do anything that will cause us to encounter that frustration. Add new content that allows us to operate in a business-as-usual manner and forego system changes that amplify or magnify the problems."

    The inventory increase with SB was probably the first major thing I believe they did where they had to confront this, and it seems that was more of a "We're within acceptable limits for performance. Let's see if we can increase it further without hitting the redline." rather than a major change.
    (2)

  10. #70
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    I would like another retainer yes. That way I can have 3 free +1 paid for more loot!
    (0)

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