Quote Originally Posted by Krotoan View Post
I'd appreciate more actual discussion and less flippant dismissal.
Except you tried to point out that SE doesn't have something that it should already have.

Quote Originally Posted by Krotoan View Post
I'm not saying it would magically appear. people would pay money, that money could be used to pay for those things as demand obviously increased.
Hired retainers are what, $2 a month or so? That's not going to put a bump into any real budget compared to anything else available from their cash shop.

Quote Originally Posted by Krotoan View Post
Whether or not they should already have these things is a matter of opinion.
Here's a thought then: why would they try to sell something if their servers couldn't handle the load for it? Sure, you could argue that the money would go toward ensuring the server load with the increased capacity or something like that, but again, there's way more money they're getting from other sources that people actually agree is worth money.

Quote Originally Posted by Krotoan View Post
In a perfect world a game provider would be able to potentially handle their servers being used at max capacity constantly forever. This is not how they are run.
Why do you keep talking about the servers as if they're made of coconuts? Yes, they're not always run at max capacity, but making a third retainer free instead of having to pay for it would use server space that should already be available wouldn't be running them at max capacity, and the servers would probably be just as stable as they are now.

Quote Originally Posted by Krotoan View Post
As demand increases, adjustments are made.
Demand has increased, and although some adjustments have been made such as increased inventory and armory space, it's still nowhere near enough because of more items being put into the game. Increasing inventory and armory space would put more strain on servers than simply making the third retainer free since again, that would use resources that SE should already have unless you've been paying something you actually don't have.

Quote Originally Posted by Krotoan View Post
Nobody would lock up the capital necessary to max out all possible eventualities, you'd make your investors pull out instantly. You run it as cheaply as you can at a reasonable level of service, maximizing profits and minimizing customer disappointment.
What do you think would lose more money a month: people not paying a small, yet pointless monthly fee for one more retainer, or people not paying for a game subscription because of how fed up they are with not only how little inventory space is available, but that this is the only MMORPG on the market where you have to use real-life currency to rent--not pay, rent--additional storage space on top of having to pay for a subscription?